1.1 KiB
1.1 KiB
Font
You can switch to a different font using <font="fontAssetName">
.
The font you specify replaces the default font until you insert a closing <font>
tag. Font tags can be nested.
You can also use the material
attribute to switch between different materials for a single font.
You must place the font and material assets in the directory that is specified in the TextMesh Settings > Default Font Asset > Path field. The default path is Assets/TextMesh Pro/Resources/Fonts & Materials
. If you don't have it in your project, select Window > TextMeshPro > Import TMP Essential Resources to add it. For more information, refer to Importing required resources into projects.
To revert to the default font:
- Close all open font tags using
</font>
tag - Use another
<font>
tag and set the font Asset name todefault
Example:
Would you like <font="Impact SDF">a different font?</font> or just <font="NotoSans" material="NotoSans Outline">a different material?