75 lines
1.8 KiB
C#
75 lines
1.8 KiB
C#
using System;
|
|
using UnityEngine;
|
|
using Unity.Rendering.Universal;
|
|
|
|
namespace UnityEditor.Rendering.Universal.ShaderGraph
|
|
{
|
|
// This is a metadata object attached to ShaderGraph import asset results by the Universal Target
|
|
// it contains any additional information that we might want to know about the Universal shader
|
|
[Serializable]
|
|
sealed class UniversalMetadata : ScriptableObject
|
|
{
|
|
[SerializeField]
|
|
ShaderUtils.ShaderID m_ShaderID;
|
|
|
|
[SerializeField]
|
|
bool m_AllowMaterialOverride;
|
|
|
|
[SerializeField]
|
|
SurfaceType m_SurfaceType;
|
|
|
|
[SerializeField]
|
|
AlphaMode m_AlphaMode;
|
|
|
|
[SerializeField]
|
|
bool m_CastShadows;
|
|
|
|
[SerializeField]
|
|
bool m_HasVertexModificationInMotionVector;
|
|
|
|
[SerializeField]
|
|
bool m_IsVFXCompatible;
|
|
|
|
public ShaderUtils.ShaderID shaderID
|
|
{
|
|
get => m_ShaderID;
|
|
set => m_ShaderID = value;
|
|
}
|
|
|
|
public bool allowMaterialOverride
|
|
{
|
|
get => m_AllowMaterialOverride;
|
|
set => m_AllowMaterialOverride = value;
|
|
}
|
|
public SurfaceType surfaceType
|
|
{
|
|
get => m_SurfaceType;
|
|
set => m_SurfaceType = value;
|
|
}
|
|
|
|
public AlphaMode alphaMode
|
|
{
|
|
get => m_AlphaMode;
|
|
set => m_AlphaMode = value;
|
|
}
|
|
|
|
public bool castShadows
|
|
{
|
|
get => m_CastShadows;
|
|
set => m_CastShadows = value;
|
|
}
|
|
|
|
public bool hasVertexModificationInMotionVector
|
|
{
|
|
get => m_HasVertexModificationInMotionVector;
|
|
set => m_HasVertexModificationInMotionVector = value;
|
|
}
|
|
|
|
public bool isVFXCompatible
|
|
{
|
|
get => m_IsVFXCompatible;
|
|
set => m_IsVFXCompatible = value;
|
|
}
|
|
}
|
|
}
|