UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Editor/ShaderGraph
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AssetCallbacks Init commit 2024-10-27 10:53:47 +03:00
Includes Init commit 2024-10-27 10:53:47 +03:00
Nodes Init commit 2024-10-27 10:53:47 +03:00
Targets Init commit 2024-10-27 10:53:47 +03:00
Templates Init commit 2024-10-27 10:53:47 +03:00
AssetCallbacks.meta Init commit 2024-10-27 10:53:47 +03:00
Includes.meta Init commit 2024-10-27 10:53:47 +03:00
Nodes.meta Init commit 2024-10-27 10:53:47 +03:00
Targets.meta Init commit 2024-10-27 10:53:47 +03:00
Templates.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalBlockFields.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalBlockFields.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalFields.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalFields.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalMetadata.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalMetadata.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalProperties.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalProperties.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalStructFields.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalStructFields.cs.meta Init commit 2024-10-27 10:53:47 +03:00
UniversalStructs.cs Init commit 2024-10-27 10:53:47 +03:00
UniversalStructs.cs.meta Init commit 2024-10-27 10:53:47 +03:00