UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/Channel-Nodes.md
2024-10-27 10:53:47 +03:00

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Channel Nodes

Combine Flip
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Creates new vectors from the four inputs R, G, B and A. Flips the individual channels of input In selected by the Node's parameters.
Split Swizzle
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Splits the input vector In into four Float outputs R, G, B and A. Creates a new vector from the reordered elements of the input vector.