28 lines
839 B
C#
28 lines
839 B
C#
using System;
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namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
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{
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// This class is used for serialization purposes
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// which requires public access to fields and a default empty constructor
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[Serializable]
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internal class QualitySettings
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{
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public QualitySettings(int vsync, int antiAliasing, string colorSpace, string anisotropicFiltering, string blendWeights)
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{
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Vsync = vsync;
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AntiAliasing = antiAliasing;
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ColorSpace = colorSpace;
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AnisotropicFiltering = anisotropicFiltering;
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BlendWeights = blendWeights;
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}
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public QualitySettings(){}
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public int Vsync;
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public int AntiAliasing;
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public string ColorSpace;
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public string AnisotropicFiltering;
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public string BlendWeights;
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}
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}
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