UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/Projection-Node.md
2024-10-27 10:53:47 +03:00

25 lines
652 B
Markdown

# Projection Node
## Description
Returns the result of projecting the value of input **A** onto a straight line parallel to the value of input **B**.
## Ports
| Name | Direction | Type | Description |
|:------------ |:-------------|:-----|:---|
| A | Input | Dynamic Vector | First input value |
| B | Input | Dynamic Vector | Second input value |
| Out | Output | Dynamic Vector | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Projection_float4(float4 A, float4 B, out float4 Out)
{
Out = B * dot(A, B) / dot(B, B);
}
```