82 lines
3.1 KiB
C#
82 lines
3.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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using StringBuilder = System.Text.StringBuilder;
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namespace UnityEditor.Rendering.Universal
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{
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/// <summary>
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/// The default <see cref="VolumeComponentEditor"/> implementation for URP
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/// </summary>
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[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
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[CustomEditor(typeof(VolumeComponent), true)]
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public class UniversalRenderPipelineVolumeComponentEditor : VolumeComponentEditor
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{
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private VolumeRequiresRendererFeatures m_FeatureAttribute;
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/// <inheritdoc/>
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public override void OnEnable()
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{
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base.OnEnable();
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// Caching the attribute as UI code can be called multiple times in the same editor frame
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if (m_FeatureAttribute == null)
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m_FeatureAttribute = target.GetType().GetCustomAttribute<VolumeRequiresRendererFeatures>();
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}
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private string GetFeatureTypeNames(in HashSet<Type> types)
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{
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var typeNameString = new StringBuilder();
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foreach (var type in types)
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typeNameString.AppendFormat("\"{0}\" ", type.Name);
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return typeNameString.ToString();
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}
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/// <inheritdoc/>
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protected override void OnBeforeInspectorGUI()
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{
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if(m_FeatureAttribute != null)
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{
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var rendererFeatures = (GraphicsSettings.currentRenderPipeline is UniversalRenderPipelineAsset urpAsset && urpAsset.scriptableRendererData != null)
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? urpAsset.scriptableRendererData.rendererFeatures
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: null;
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using (HashSetPool<Type>.Get(out var missingFeatureTypes))
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{
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foreach (var elem in m_FeatureAttribute.TargetFeatureTypes)
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missingFeatureTypes.Add(elem);
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if (rendererFeatures != null)
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{
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foreach (var feature in rendererFeatures)
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{
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var featureType = feature.GetType();
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if (missingFeatureTypes.Contains(featureType))
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{
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missingFeatureTypes.Remove(featureType);
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if (missingFeatureTypes.Count == 0)
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break;
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}
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}
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}
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if (missingFeatureTypes.Count > 0)
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{
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CoreEditorUtils.DrawFixMeBox(string.Format("For this effect to work the {0}renderer feature(s) needs to be added and enabled on the active renderer asset",
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GetFeatureTypeNames(in missingFeatureTypes)), MessageType.Warning, "Open", () =>
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{
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Selection.activeObject = UniversalRenderPipeline.asset.scriptableRendererData;
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GUIUtility.ExitGUI();
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});
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}
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}
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}
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}
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}
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}
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