UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderVariablesDecal.hlsl
2024-10-27 10:53:47 +03:00

5 lines
186 B
HLSL

UNITY_INSTANCING_BUFFER_START(Decal)
UNITY_DEFINE_INSTANCED_PROP(half4x4, _NormalToWorld)
UNITY_DEFINE_INSTANCED_PROP(float, _DecalLayerMaskFromDecal)
UNITY_INSTANCING_BUFFER_END(Decal)