46 KiB
Changelog
[2.5.1] - 2024-09-06
Changed
- Updated Burst dependency to version 1.8.17
- Updated Unity Test Framework dependency to version 1.4.5
- Updated entities packages dependencies
Fixed
- Certain cases would cause an ILPostProcessor to fail, blocking compilation, but no more.
[2.5.0-pre.2] - 2024-07-17
Changed
- Updated Burst dependency to version 1.8.16
[2.5.0-exp.1] - 2024-06-11
Added
- SortJobDefer type for scheduling sorting on NativeList when content of the list is not known ahead of time, and depends on dependent jobs.
Changed
- Update entities package dependencies
Fixed
- Clarified usage of "front" and "end" in API docs for
NativeQueue
andUnsafeQueue
- Default constructed container can call IsCreated and IsEmpty properties.
[2.4.3] - 2024-08-14
Changed
- Update entities package dependencies
[2.4.2] - 2024-05-30
Changed
- Update entities package dependencies
[2.4.1] - 2024-04-26
Changed
- Release preparation
- Updated Burst dependency to version 1.8.13
[2.4.0] - 2024-03-22
Changed
*Release Preparation
[2.4.0-pre.5] - 2024-02-13
Changed
- Updated Burst dependency to version 1.8.12
Fixed
- Memory leaks in unit tests.
- Memory leak when using
NativeBitArrayUnsafeUtility.ConvertExistingDataToNativeBitArray
. - Brace parsing in FixedString AppendFormat handles incorrect formatting now
Updated
- Upgraded Test Framework version to 1.4.3
[2.4.0-pre.2] - 2023-11-28
Changed
- Updated Burst dependency to 1.8.10
- Add lightweight spinlock to secure multithread write access to the
ChildSafetyHandles
in custom allocator framework.
[2.4.0-exp.2] - 2023-11-09
Added
DataStreamReader.ReadBytes
andDataStreamWriter.WriteBytes
now have a variant that takes aSpan<byte>
as a parameter, making it easier to use these APIs with regularbyte[]
arrays.
Changed
- The minimum supported editor version is now 2022.3.11f1
Deprecated
Removed
Fixed
Security
[2.3.0-pre.3] - 2023-10-17
Changed
- Updated version for release preparation.
[2.3.0-exp.1] - 2023-09-18
Added
- Added a new
GetUnsafeReadOnlyPtr
method toDataStreamReader
. This can be used as an escape hatch if access to the underlying buffer of the stream reader is required.
Fixed
- A previous release did not allow
unsafeList.RemoveRange(unsafeList.Length, 0)
anymore, which could cause failures in many common algorithms. This has been fixed. - Made
SortJob.SegmentSort
, andSortJob.SegmentSortMerge
public to allow generic job type registration. UnsafeList.RemoveAtSwapBack
could read invalid memory when the last element of the list is removed- Data elements in FixedList<T, U> now respect natural alignment for the type T
[2.2.1] - 2023-09-11
Changed
- Updated Burst dependency to version 1.8.8
Fixed
- Previously the
Sort
extension for NativeContainers could access memory out of bounds of the container when an invalidIComparer<T>
was implemented forT
: Comparers must return three states (<0, 0, >0). Sort will now no longer access invalid memory and when running with collection checks enabled (e.g. always on in Editor) or usingUNITY_DOTS_DEBUG
in player builds, an additional check at the beginning of the sort will validate the comparer is implemented correctly and inform users otherwise.
Added
- Added a dependency on the com.unity.test-framework.performance package
[2.2.0] - 2023-06-20
Changed
- Made
SegmentSort
andSegmentSortMerge
public to allow generic job type registration.
Fixed
- Previously it was possible to change the length of a
NativeList
via theLength
property setter while the NativeList is being used inside of a job without an InvalidOperationExcpetion being thrown for the unsafe access.
[2.1.4] - 2023-04-25
Removed
- Dependency on com.unity.test-framework.performance
- Dependency on com.unity.test-framework
[2.1.1] - 2023-04-12
Added
IJobParallelBatch
provides.Schedule
,.ScheduleByRef
,.ScheduleParallel
,.ScheduleParallelByRef
,.Run
and .RunByRef
forms..ScheduleParallel
is equivalent to calling.ScheduleBatch
.- Added
Trim
,TrimStart
,TrimEnd
,ToLowerAscii
,ToUpperAscii
methods to strings. NativeQueue.ReadOnly
.UnsafeParallelHashMap.ReadOnly
.- UnsafeQueue container type
Unsafe/NativeParallelMultiHashMap.ReadOnly
view into container.UnsafeList.ReadOnly
enumerator.
Changed
- Added additional
UNITY_DOTS_DEBUG
checks to collection types to help with standalone player debugging (sinceENABLE_UNITY_COLLECTION_CHECKS
safety checks are unavailable in standalone player builds) - Updated Burst version to 1.8.4
- Reduced the amount of memory allocated by allocating based on the maximum number of worker threads the running platform requires rather than defaulting to using a theoretical upper-bound of 128 worker threads.
Fixed
- Calling
Dispose
on uninitialized container will not throw. - Properly tracks allocations made from the collections package such that when
Unity.Collections.NativeLeakDetectionMode
isNativeLeakDetectionMode.Enabled
orNativeLeakDetectionMode.EnabledWithStackTrace
, native memory leaks will be reported upon domain reload. - UnsafeParallelHashSet.ReadOnly was not usable in jobs due to extraneous [NativeContainer] attribute
- NativeRingQueue.Dispose(JobHandle) allowed scheduling as a race condition
- Dispose(JobHandle) for many native containers adhere to proper safety system expectations
- Lowered benchmark memory usage in non-desktop player builds to avoid out-of-memory failures
- Fixed container types could provide unaligned access to
T
elements which could violate platform alignment requirements resulting in native exceptions / crashes in player builds. All fixed types likeFixedList<T>
now provide 8 byte alignment for theFixedList<T>
type itself, whereas the elementsT
remain naturally aligned in the contiguous storage buffer insideFixedList<T>
[2.1.0-pre.18] - 2023-03-21
Added
- UnsafeParallelHashMap.ParallelWriter.ThreadIndex is a public read-only property to mirror functionality in NativeParallelHashMap
- NativeParallelHashMap.ParallelWriter.TryAdd that takes a thread index argument for advanced usage
- UnsafeParallelHashMap.ParallelWriter.TryAdd that takes a thread index argument for advanced usage
Starts/EndsWith
toNative/UnsafeText
andFixedStringN
.
Changed
NativeReference/NativeList.GetUnsafePtr
returns typed pointerT*
instead of typelessvoid*
.- Updated Burst version in use to 1.8.3
- Updated auto-generated allocator performance comparison documentation
- NativeParallelHashMap.ParallelWriter.m_ThreadIndex public property renamed to ThreadIndex
- Allocator benchmark documentation updated to reflect corrected performance measurements
- NativeParallelHashMap.ParallelWriter.TryAdd that takes a thread index argument is internal now
- UnsafeParallelHashMap.ParallelWriter.TryAdd that takes a thread index argument is internal now
- Significant performance improvements, especially when not burst compiled, across the board in all containers
- Implementation for NativeRingQueue simplified and performance increased greatly
Removed
- GenPerformanceComparisonMd
- InternalsVisibleTo reference to Tiny
Fixed
- All HashMap and HashSet types are now consistently initialized with a capacity no less than the
minGrowth
specified - Incorrect markdown syntax for header anchors
UnsafeAppendBuffer
now safely reads and writes typeT
. Previously, it was possible to make unaligned reads and writes of typeT
which could violate platform architecture alignment requirements.
[2.1.0-pre.11] - 2023-02-13
Added
- Ability to resize
Unsafe/NativeBitArray
withResize
,SetCapacity
,TrimExcess
methods. .Substring
method toFixedStringN
, andNativeText
.NativeRingQueue
.CollectionHelper.Dispose
to dispose a NativeArray without Allocator input parameter.
Changed
- Reviewed all safety checks and made many of them supported with
UNITY_DOTS_DEBUG
in addition toENABLE_UNITY_COLLECTIONS_CHECKS
- Optimize
RewindableAllocator
. - Underlying algorithm for
*HashMap/Set
containters to improve performance.
Fixed
- Code generation responsible for early initialization of JobReflectionData could previously emit enormous amounts of code that could dramatically increase IL2CPP build times. We now produce the minimal amount of code necessary and no longer impact IL2CPP compilation times.
- Removed unnecessary test and documentation samples assemblies from always being loaded in projects.
NativeHashSet.ToNativeArray(allocator)
now works with custom allocatorsAllocatorManager.Block.AllocatedBytes
andAllocatorManager.Block.Bytes
properties could overflow returning incorrect negative values.
[2.1.0-pre.6] - 2022-11-23
Fixed
FixedListNBytes.Buffer
andFixedString.GetUnsafePtr()
could return an invalid pointer in some cases, if the target object wasreadonly
.
[2.1.0-pre.2] - 2022-10-11
Added
- BinarySearch for
NativeArray<T>.ReadOnly
NativeArray<T>.CopyFrom
containers:NativeList<T>
,NativeHashSet<T>
,UnsafeHashSet<T>
.NativeArray<T>.ArrayEquals
containers:NativeList<T>
.NativeList<T>.CopyFrom
containers:NativeArray<T>
,NativeList<T>
,UnsafeList<T>
.NativeList<T>.ArrayEquals
containers:NativeArray<T>
,NativeList<T>
,UnsafeList<T>
.- Docs how to create/use/dispose a rewindable allocator.
- Document how how to define a custom allocator from scratch.
CollectionHelper.DisposeNativeArray
to dispose native array created from a custom allocator.- WriteDouble, WritePackedDouble, WritePackedDoubleDelta to DataStreamWriter
- ReadDouble, ReadPackedDouble, ReadPackedDoubleDelta to DataStreamReader
Changed
- Change the default
NativeArrayOptions
inCollectionHelper.CreateNativeArray
toUninitializedMemory
.
Removed
- Move doc
allocator.md
intoallocator
folder inDocumentation~
.
Fixed
- Don't cache
DataStreamWriter.IsLittleEndian
, as the cache could not be properly populated if its shared static was not 0-initialized. - BinarySearch is using read-only access.
- Memory leak in
Native/UnsafeStream
due to orphaned block. - Debug visualizers display content even when safety handle is in write-only mode.
[2.1.0-exp.4] - 2022-08-05
Added
Native/Unsafe/FixedList.InsertRange
with index/count arguments.- StreamCompressionModel moved from com.unity.transport
- DataStreamReader moved from com.unity.transport
- DataStreamWriter moved from com.unity.transport
- Job types depending on collections have been moved here
- Burst compiled delegates for allocators are now cached, which avoids a costly re-compilation
DataStreamReader
can now be passed to a jobDataStreamReader
can now be passed to a job.- IJobParallelForBatch from com.unity.jobs
Unsafe/NativeHashMap/Set
suitable for single-threaded use cases.Native/UnsafeHashSet.ReadOnly
andNative/UnsafeParallelHashSet.ReadOnly
.ConvertExistingDataToNativeArray
inCollectionHelper
for custom allocators.Native/UnsafeBitArray.ReadOnly
.- CopyFromTruncated for one FixedStringXXXBytes to another FixedStringYYYBytes
- New method
AddReplicate
toNativeList
,UnsafeList
and allFixedList
, which will add a valuecount
times to the list. CollectionHelper.CreateSafetyHandle
andCollectionHelper.DisposeSafetyHandle
are public APIs now.
Changed
- Reverted some NativeArray test changes that were introduced in 1.0.0-pre.4
- T constraint on all containers from
struct
tounmanaged
- Add the missing string interpolation operator in two memory exception messages and make the message clearer.
- Awareness of newly supported nested containers
- Renamed
UnsafeHashSet
toUnsafeParallelHashSet
. - Renamed
NativeHashSet
toNativeParallelHashSet
. - Renamed
UnsafeHashMap
toUnsafeParallelHashMap
. - Renamed
NativeHashMap
toNativeParallelHashMap
. - Renamed
UnsafeMultiHashMap
toUnsafeParallelMultiHashMap
. - Renamed
NativeMultiHashMap
toNativeParallelMultiHashMap
. - Faster FixedString comparison
- Reset
m_best
in RewindableAllocator rewind. - IJobParallelForFilter renamed to IJobFilter to better reflect functionality
- Ensure lazy initialization of IJob types
- Change Bool type,
m_enableBlockFree
inRewindableAllocator
to Byte type. - Change the growth rate of memory block size in RewindableAllocator.
- FixedList methods
AddRange
andAddRangeNoResize
will no longer append elements if they would exceed capacity.
Fixed
- Added an assembly definition file for sample code in the package to avoid spurious warnings when adding the package
- Some
AssumePositive
assumptions that should have been after some safety checks but weren't. Native/UnsafeList.InsertRangeWithBeginEnd
to allow end argument to resize list.- Fixed a race condition in the parallel hashmap when using
ParallelWriter
with hashmaps that operate close to their capacity - Update documentation on existing DataStream structs and helper methods.
Removed
- DisposeSentinel usage in containers.
- deprecated code untyped
UnsafeList
, andWordStorage
. - All deprecated code.
- Temporary NativeArray placeholder
Deprecated
- NetworkCompressionModel. New type StreamCompressionModel is no longer IDisposable and all usage of this should use the SharedStatic reference instead.
- Packed read and write methods that take NetworkCompressionModel as a parameter. New versions taking StreamCompressionModel as an argument should be used instead.
UnsafeList.ParallelReader
replaced byUnsafeList.ReadOnly
.NativeList.AsParallelReader()
replaced byNativeList.AsReadOnly()
.- Implicit cast operator from
NativeList<T>
toNativeArray<T>
. Explicit cast methodNativeList<T>.AsArray()
should be used instead.
[1.4.0] - 2022-07-12
Changed
- The com.unity.jobs package has been merged into com.unity.collections to resolve circular dependency issues that can occur when using Unity 2022.2+
[1.3.2] - 2022-06-27
- updated minimum compatible version of Unity to 2020.3.30f1
[1.3.1] - 2022-06-13
- Minor Fixes to changelog
[1.3.0] - 2022-05-16
Changed
- Reverted some NativeArray test changes that were introduced in 1.0.0-pre.4
Fixed
- Added an assembly definition file for sample code in the package to avoid spurious warnings when adding the package
[1.2.3] - 2022-03-18
Changed
- Minor fixes to changelog
[1.2.3-pre.1] - 2022-03-04
Changed
- Updated package dependencies
[1.2.2] - 2022-03-03
Changed
- Updated package
com.unity.test-framework
to version1.1.31
. - Updated package
com.unity.burst
to version1.6.4
.
[1.2.1] - 2022-02-17
Fixed
- Shutdown the WordStorage with application exit to ensure memory is freed.
NativeList.AsDeferredJobArray
allocator label is changed toAllocator.Invalid
to infer that the array is in list mode.
Added
- Added FixedStringMethods.CopyFromTruncated to copy a string to a FixedString explicitly allowing truncation
- Added
NativeText.ReadOnly
type which provides a readonly, lightweight copy of aNativeText
orUnsafeText
type. - New public API AllocatorHandle.UnmanagedUnregister, which unregisters an allocator without using managed code.
Changed
Native/UnsafeMultiHashMap.GetUniqueKeyArrayNBC
extension methods fromUnity.Collections.NotBurstCompatible
are not necessary anymore. Burst supports tuple. Original methodsNative/UnsafeMultiHashMap.GetUniqueKeyArray
are now available again.- Reverted some NativeArray test changes that were introduced in 1.0.0-pre.4
- Static safety ID created for all types containing a uniquely represented AtomicSafetyHandle
[1.2.0] - 2022-01-18
Fixed
- Shutdown the WordStorage with application exit to ensure memory is freed.
NativeList.AsDeferredJobArray
allocator label is changed toAllocator.Invalid
to infer that the array is in list mode.
Added
- Added FixedStringMethods.CopyFromTruncated to copy a string to a FixedString explicitly allowing truncation
- Added
NativeText.ReadOnly
type which provides a readonly, lightweight copy of aNativeText
orUnsafeText
type. - New public API AllocatorHandle.UnmanagedUnregister, which unregisters an allocator without using managed code.
Changed
Native/UnsafeMultiHashMap.GetUniqueKeyArrayNBC
extension methods fromUnity.Collections.NotBurstCompatible
are not necessary anymore. Burst supports tuple. Original methodsNative/UnsafeMultiHashMap.GetUniqueKeyArray
are now available again.- Reverted some NativeArray test changes that were introduced in 1.0.0-pre.4
- Static safety ID created for all types containing a uniquely represented AtomicSafetyHandle
[1.1.0] - 2021-10-27
Added
REMOVE_DISPOSE_SENTINEL
ifdefs in all containers for future removal of DisposeSentinel.- Bounds check to
Fixed/Native/UnsafeList
. SetCapacity
andTrimExcess
toNativeList
.- A custom allocator wrapper
AllocatorHelper
to facilitate custom allocator creation and destruction. - NativeList<>.ArraysEqual & UnsafeList<>.ArraysEqual
- UnsafeList.CopyFrom
Changed
- Only lower 15 bits of an allocator handle version are valid.
Fixed
- Error in leak detection for NativeList created by RewindableAllocator.
- Removed pointer caching from
Native/UnsafeList.ParallelWriter
. AtomicSafetyHandle
issue preventing use offoreach
iterator in jobs forNativeHashSet
,NativeHashMap
, andNativeMultiHashMap
containers.
[1.0.0-pre.6] - 2021-08-31
Removed
- VirtualMemoryUtility
- BaselibErrorState
- BaselibSourceLocation
- VMRange
- DisposeSentinel (managed object) from all
Native*
containers.
Changed
- Native container memory allocations align to multiple cacheline size.
- UnsafeText is marshalable now (doesn't contain generic field UnsafeList).
Fixed
- AllocatorManager.AllocateBlock no longer ignores alignment when allocating.
- Redundant and wrong computation of memory allocation alignment.
[1.0.0-pre.5] - 2021-08-20
Changed
- Renamed FixedListN to FixedListNBytes, for all N, and same for FixedString
Fixed
- NativeBitArray, NativeQueue, NativeStream, and NativeText will no longer throw an exception when using a custom allocator inside of a job.
[1.0.0-pre.4] - 2021-08-11
Added
FixedList*
overflow checks whenUNITY_DOTS_DEBUG
is enabled.- Disposed NativeArray related tests and updated some invalidated native array from native list tests to confirm that exceptions are thrown when accessing an object's Length and indexer following its disposal
Changed
- Updated internal dependencies
- InvalidArrayAccessFromListJob check in the InvalidatedArrayAccessFromListThrowsInsideJob unit test to expect an ObjectDisposedException due to a change in the type thrown for AtomicSafetyHandle.CheckAndThrow
Fixed
- Setting UnsafeList.Length will now resize the storage properly.
[1.0.0-pre.3] - 2021-06-29
Added
Native/UnsafeList*.RemoveRange*
with index/count arguments.- Upgraded to burst 1.5.2
UnsafeText
added.
Changed
- Burst compatibility tests now treat any explicit uses of
[BurstCompatible]
on private methods as an error (as opposed to silently ignoring) to avoid giving the impression that private methods are being tested. NativeList<T>
generic constraintT
is changed fromstruct
tounmanaged
to matchUnsafeList<T>
. User code can be simply fixed by changingstruct
tounmanaged
when usingNativeList<T>
inside generic container.NativeHashMap.GetBucketData
renamed toNativeHashMap.GetUnsafeBucketData
- Update the package to 1.0.0
HeapString
renamed toNativeText
.NativeText
is based onUnsafeText
.
Deprecated
- Generated
FixedList[Byte/Int/Float][32/64/128/256/512]
are deprecated, and replaced with genericsFixedList[32/64/128/256/512]<T>
. UnsafeMultiHashMap<TKey, TValue>.GetUniqueKeyArray
replaced with extension methodUnsafeMultiHashMap<TKey, TValue>.GetUniqueKeyValueNBC
fromUnity.Collections.NotBurstCompatible
namespace.NativeMultiHashMap<TKey, TValue>.GetUniqueKeyArray
replaced with extension methodNativeMultiHashMap<TKey, TValue>.GetUniqueKeyValueNBC
fromUnity.Collections.NotBurstCompatible
namespace.NativeList<T>.ToArray
replaced with extension methodNativeList<T>.ToArrayNBC
fromUnity.Collections.NotBurstCompatible
NativeList<T>.CopyFrom
replaced with extension methodNativeList<T>.CopyFromNBC
fromUnity.Collections.NotBurstCompatible
namespace.UnsafeAppendBuffer.Add
replaced with extension methodUnsafeAppendBuffer.AddNBC
fromUnity.Collections.LowLevel.Unsafe.NotBurstCompatible
namespace.UnsafeAppendBuffer.ToBytes
replaced with extension methodUnsafeAppendBuffer.ToBytesNBC
fromUnity.Collections.LowLevel.Unsafe.NotBurstCompatible
namespace.UnsafeAppendBuffer.Reader.ReadNext
replaced with extension methodUnsafeAppendBuffer.Reader.ReadNextNBC
fromUnity.Collections.LowLevel.Unsafe.NotBurstCompatible
namespace.Native/UnsafeList*.RemoveRange*WithBeginEnd
methods with begin/end arguments in favor ofNative/UnsafeList*.RemoveRange*
with index/count arguments.UnsafeList
and replaced it withUnsafeList<T>
.- VirtualMemoryUtility.
Removed
NativeQueue.PersistentMemoryBlockCount
andNativeQueue.MemoryBlockSize
are now internal APIs.
Fixed
- Burst compatibility tests will now ignore any method containing a '$' in the name, which can be generated by the Burst direct call IL post processor.
- xxHash3 is initialized after assembly load to avoid an exception that could be thrown if xxHash3 is accessed for the first time on a thread other than the main thread.
Security
[0.17.0] - 2021-03-15
Added
[NotBurstCompatible]
attribute to FixedStringN constructors that use a String argument.[NotBurstCompatible]
attribute to NativeQueue constructor.UnsafeList<T>.Create
andUnsafeList<T>.Destroy
API.- BurstCompatibilityTests now has a constructor that accepts multiple assembly names to verify Burst compatibility. This allows one test to verify multiple assemblies and can dramatically reduce CI times by avoiding costly setup overhead.
UnsafePtrList<T>
to replace deprecated untypedUnsafePtrList
.- Burst compatibility tests now also write the generated code to the Temp directory in order to make it easier to inspect.
FixedList*.RemoveRange*
with index/count arguments.- FixedString parsing to type uint
Deprecated
- untyped UnsafePtrList, and added
UnsafePtrList<T>
as replacement. FixedList*.RemoveRange*WithBeginEnd
methods with begin/end arguments in favor ofFixedList*.RemoveRange*
with index/count arguments.
Removed
- Removed single arg
FixedString*.Format
extension methods, useClear()
followed byAppend()
. - CollectionsBurstTests has been removed and placed into the Entities test project.
com.unity.test-framework.performance
preview package dependency, and moved performance unit tests depending on it into different location.
Fixed
*BitArray.Clear
when clearing with very short bit arrays.NativeQueue.AsParallelWriter
doesn't need to be cached when chaining jobs. Removed unnecessary safety handle that was preventing callingNativeQueue.AsParallelWriter()
multiple times when scheduling jobs.
[0.16.0] - 2021-01-26
Deprecated
- Sort methods that return a JobHandle deprecated in favor of new SortJob methods that return a job struct. Less conveniently, the user is responsible for calling Schedule on the struct, but this pattern better accommodates scheduling generic jobs from Bursted code (See https://docs.unity3d.com/Packages/com.unity.entities@latest/index.html?subfolder=/manual/ecs_generic_jobs.html).
Removed
- Removed deprecated
FixedListN.IndexOf
andSortJob
variants
Fixed
- An ENABLE_UNITY_COLLECTIONS_CHECKS define was misspelled. Now Memory is checked for reasonable byte length when enabled.
- Many methods that use
IJob
were marked as[NotBurstCompatible]
to reflect their true Burst compatibility.
Changed
- Updated
com.unity.burst
to1.4.4
[0.15.0] - 2020-11-13
Added
NativeReference
constructor to initialize it with existing value.T[] *HashSet.ToArray()
returns an array of all elements in the set.- xxHash3 now also has a utility method to hash a struct directly (Previously it was only pointer + size)
[BurstCompatible]
attribute to FixedList and extensions.[BurstCompatible]
attribute to CollectionHelper.[BurstCompatible]
attribute to FixedBytesN.[BurstCompatible]
attribute to HeapString.[BurstCompatible]
attribute to NativeArrayExtensions.[BurstCompatible]
attribute to NativeBitArray.[BurstCompatible]
attribute to NativeBitArrayUnsafeUtility.[BurstCompatible]
attribute to NativeHashMap.[BurstCompatible]
attribute to NativeHashMapExtensions.[BurstCompatible]
attribute to NativeHashSet.[BurstCompatible]
attribute to NativeList.[BurstCompatible]
attribute to NativeListUnsafeUtility.[BurstCompatible]
attribute to NativeMultiHashMap.[BurstCompatible]
attribute to NativeQueue.[BurstCompatible]
attribute to NativeReference.[BurstCompatible]
attribute to NativeStream.[BurstCompatible]
attribute to NativeString.[BurstCompatible]
attribute to UTF8ArrayUnsafeUtility.[BurstCompatible]
attribute to Unicode and Rune.[BurstCompatible]
attribute to NativeStringView.[BurstCompatible]
attribute to UnsafeAppendBuffer.[BurstCompatible]
attribute to UnsafeAtomicCounter32 and UnsafeAtomicCounter64.[BurstCompatible]
attribute to UnsafeHashMap.[BurstCompatible]
attribute to UnsafeHashSet.[BurstCompatible]
attribute to UnsafeList, UnsafeListExtensions, UnsafePtrList, UnsafePtrListExtensions.[BurstCompatible]
attribute to UnsafeRingQueue.[BurstCompatible]
attribute to UnsafeScratchAllocator.[BurstCompatible]
attribute to UnsafeUtilityExtensions.[BurstCompatible]
attribute to VMRange, Baselib_ErrorState, and VirtualMemoryUtility.[BurstCompatible]
attribute to xxHash3.
Changed
- Update burst to 1.4.1.
- *BitArray
Length
would previously report backing capacity which is always 64-bit aligned, changed it to report number of bits user requested on allocation. For example, allocating 3 bits will now reportLength
3 instead capacity which is always aligned to 64-bits. - Update minimum editor version to 2020.1.2f1
Fixed
- Code generation for indexers in structs with [BurstCompatible] attribute.
- *BitArray search for empty bits when number of bits is less than 7 and backing storage is fragmented with 0x81 bit pattern.
- Namespace for
*HashSet.ExceptWith/IntersectWith/UnionWith
extension methods, so that use ofUnity.Collections.LowLevel.Unsafe
namespace is not necessary. - using FixedList.ToNativeArray with collection checks enabled used to throw a null reference exception.
[0.14.0] - 2020-09-24
Added
*UnsafeBitArray.Find
with pos/count search range arguments.
Changed
UnsafeStream
block allocation performance has been improved by ~16% by appending to the start of the per-thread block lists rather than the end.
Removed
FixedList*.InsertRange
,FixedList*.RemoveRangeSwapBack
,FixedList*.RemoveRange
,NativeString*
,NativeList.RemoveRangeSwapBack
,NativeList.RemoveRange
,UnsafeList.RemoveRangeSwapBack
,UnsafeList.RemoveRange
,FixedString*.Format
,FixedString*.AppendFrom
,NativeHashSet.TryAdd
,UnsafeHashSet.TryAdd
.[NativeContainerSupportsDeallocateOnJobCompletion]
attribute fromNativeReference
container. It didn't work properly. Users can useDispose(JobHandle)
method instead.
Fixed
FixedList<T>
Remove
andRemoveSwapBack
extension methods were modifying copy, fixed by passingthis
by reference to modify actual container.
[0.13.0] - 2020-08-26
Added
- Added
*BitArray.Find
linear search for 0-bit range. - Added
SortJob
extension methods forNativeList
,UnsafeList
,UnsafeList<T>
, andNativeSlice
. - Added
Sort
method that accepts custom comparator, and job dependency, to all supported containers. - Added
BinarySearch
extension methods forNativeArray
,NativeList
,UnsafeList
,UnsafeList<T>
, andNativeSlice
. - Added
foreach
support toUnsafeList<T>
.
Changed
Sort
functions that take anIComparer
no longer require the sorted elements to beIComparable
- Bumped Burst to 1.3.5.
Deprecated
- Deprecated
SortJob
with default job dependency argument. UseSort
that require an explicit JobHandle argument. If no dependency is needed, pass a default valued JobHandle.
Removed
- Removed:
UnsafeUtilityEx
,Unity.Collections.Experimental*
,FixedString*.UTF8LengthInBytes
, and*Stream.ComputeItemCount()
Fixed
- Fixed performance regression of
*HashMap.Count()
introduced in Collections 0.10.0.
[0.12.0] - 2020-08-04
Added
- Added
Sort
method with custom comparer toFixedList*
andUnsafeList<T>
. - Added
IsEmpty
property andClear
method toINativeList
intefrace. - Added
INativeDisposable
interface which provides a mechanism for scheduling release of unmanaged resources. - Added
InsertRangeWithBeginEnd
toNativeList
,UnsafeList
,UnsafeList<T>
, andUnsafePtrList
. - Added
AddRange
andAddRangeNoResize
toFixedList*
. - Added properties to
BaselibErrorState
to check if an operation resulted in success, out of memory, or accessing an invalid address range. - Added
HeapString
type, for arbitrary-length (up to 2GB) heap-allocated strings compatible with theFixedString*
methods. Allocating aHeapString
requires specifying an allocator and disposing appropriately.
Deprecated
- Deprecated
FixedList*
methodIndexOf
withindex
andindex/count
arguments.
Removed
- Removed:
IJobNativeMultiHashMapMergedSharedKeyIndices
JobNativeMultiHashMapUniqueHashExtensions
IJobNativeMultiHashMapVisitKeyValue
JobNativeMultiHashMapVisitKeyValue
IJobNativeMultiHashMapVisitKeyMutableValue
JobNativeMultiHashMapVisitKeyMutableValue
IJobUnsafeMultiHashMapMergedSharedKeyIndices
JobUnsafeMultiHashMapUniqueHashExtensions
IJobUnsafeMultiHashMapVisitKeyValue
JobUnsafeMultiHashMapVisitKeyValue
IJobUnsafeMultiHashMapVisitKeyMutableValue
JobUnsafeMultiHashMapVisitKeyMutableValue
Fixed
- Fixed
*HashMap.IsEmpty
when items are added and removed from*HashMap. IsEmpty
previously used allocated count only to report emptiness, but returning not-empty didn't actually meant that*HashMap
is not empty. - Fixed bug where
*HashSet.Enumerator.Current
would always return the default value instead of the actual value from the set. - Fixed bug with
*HashMap/Set.Enumerator
returning wrong index and dereferencing out of bounds memory.
[0.11.0] - 2020-07-10
Added
- Added
VirtualMemoryUtility
providing low-level virtual memory utility functions backed by baselib. *HashMap
and*HashSet
now implementIEnumerable<>
.ReadArrayElementBoundsChecked
andWriteArrayElementBoundsChecked
for ease of debuggingReadArrayElement
andWriteArrayElement
without sacrificing performance by adding bounds checking directly to those functions.- Added
InsertRangeWithBeginEnd
,RemoveRangeSwapBackWithBeginEnd
, andRemoveRangeWithBeginEnd
to list containers.*WithBeginEnd
in name signifies that arguments are begin/end instead of more standard index/count. OnceInsertRange
,RemoveRangeSwapBack
, andRemoveRange
are completely deprecated and removed, those methods will be added with correct index/count arguments. - Added
xxHash3
type to expose 64/128bits hashing API using xxHash3 algorithm (corresponding to the C++ version https://github.com/Cyan4973/xxHash/releases/tag/v0.8.0)
Changed
- Updated minimum Unity Editor version to 2020.1.0b15 (40d9420e7de8)
- Bumped burst to 1.3.2 version.
- Changed
*HashSet.Add
API to return bool when adding element to set. UnsafeUtilityExtensions
is now public.NativeReference
methodsEquals
andGetHashCode
will now operate on the value instead of the data pointer.FixedString{32,64,128,512,4096}
have been reworked.- Functionality is shared via generics as much as possible. The API attempts to follow
StringBuilder
semantics. Append
methods now consistently append.Append
variant to append a char was added (appends thechar
, does not resolve to int overload).Format
methods that replaced the contents of the target have been deprecated. UseClear()
followed byAppend()
. Because FixedStrings start out cleared, in most cases just anAppend
is sufficient.Format
that takes a format string has been renamed toAppendFormat
. The staticFixedString.Format
methods still exist for convenience, and return aFixedString128
.- It is possible for users to extend the
Append
family of methods to support appending their own types. SeeFixedStringAppendMethods.cs
for examples of how to declare your own extension methods.
- Functionality is shared via generics as much as possible. The API attempts to follow
Deprecated
- Deprecated
*HashSet.TryAdd
.*HashSet.Add
is equivalent. - Deprecated
NativeString*
. The functionality is replaced byFixedString*
. - Deprecated
InsertRange
,RemoveRangeSwap
, andRemoveRange
from list containers, and addedInsertRangeWithBeginEnd
,RemoveRangeSwapBackWithBeginEnd
, andRemoveRangeWithBeginEnd
.*WithBeginEnd
in name signifies that arguments are begin/end instead of more standard index/count. OnceInsertRange
,RemoveRangeSwapBack
, andRemoveRange
are completely deprecated and removed, those methods will be added with correct index/count arguments.
Removed
- Removed
System.Runtime.CompilerServices.Unsafe.dll
from package.
Known Issues
- This version is not compatible with 2020.2.0a17. Please update to the forthcoming alpha.
All containers allocated with Allocator.Temp
on the same thread use a shared AtomicSafetyHandle
instance. This is problematic when using NativeHashMap
, NativeMultiHashMap
, NativeHashSet
and NativeList
together in situations where their secondary safety handle is used. This means that operations that invalidate an enumerator for either of these collections (or the NativeArray
returned by NativeList.AsArray
) will also invalidate all other previously acquired enumerators.
For example, this will throw when safety checks are enabled:
var list = new NativeList<int>(Allocator.Temp);
list.Add(1);
// This array uses the secondary safety handle of the list, which is
// shared between all Allocator.Temp allocations.
var array = list.AsArray();
var list2 = new NativeHashSet<int>(Allocator.Temp);
// This invalidates the secondary safety handle, which is also used
// by the list above.
list2.TryAdd(1);
// This throws an InvalidOperationException because the shared safety
// handle was invalidated.
var x = array[0];
This defect will be addressed in a future release.
[0.10.0] - 2020-05-27
Added
- Added
Native/UnsafeHashSet
containers. - Added
IsEmpty
method to*Queue
,*HashMap
,*MultiHashMap
,*List
,FixedString
. This method should be prefered toCount() > 0
due to simpler checks for empty container. - Added a new container
NativeReference
to hold unmanaged allocation. - Added
CollectionsTestFixture
to enable jobs debugger and verify safety checks are enabled. - Added
NativeList.CopyFrom(NativeArray<> array)
Changed
- Updated minimum Unity Editor version to 2020.1.0b9 (9c0aec301c8d)
- Updated package
com.unity.burst
to version1.3.0-preview.12
. - Made several tests inherit
CollectionsTestFixture
to prevent crashing when running tests without jobs debugger or safety checks enabled. - Added
NativeBitArray.AsNativeArray<T>
method to reinterpretNativeBitArray
asNativeArray
of desired type.
Deprecated
- Deprecated
NativeArrayChunked8
andNativeArrayFullSOA
from Unity.Collections.Experimental. - Deprecated
UnsafeUtilityEx.As/AsRef/ArrayElementAsRef
. The functionality is available inUnsafeUtility
.
Fixed
FixedString
andFixedList
types now display their contents in the Entity Inspector.- Fixed
NativeHashMap.ParallelWriter.TryAdd
race condition.
[0.9.0] - 2020-05-04
Added
- Added
RemoveAt
andRemoveRange
to List containers in collections. These methods remove elements in list container while preserving order of the list. These methods are slower thanRemove*SwapBack
methods and users should preferRemove*SwapBack
if they don't care about preserving order inside *List container. - Added
*BitArray.Copy
between two different bit arrays. - Added
NativeBitArrayUnsafeUtility.ConvertExistingDataToNativeBitArray
for assigning view into data as bit array.
Changed
- Updated package
com.unity.burst
to version1.3.0-preview.11
Fixed
- Moved
NativeMultiHashMap.Remove<TValueEQ>(TKey key, TValueEq value)
into an extension method and made it Burst compatible - Fixed bug in
*HashMap.Remove
to not throw when removing from empty hash map.
[0.8.0] - 2020-04-24
Added
- Added
Native/UnsafeBitArray.Copy
for copying or shifting bits inside array. - Added
UnsafeAtomicCounter32/64
providing helper interface for atomic counter functionality. - Added
NativeBitArray
providing arbitrary sized bit array functionality with safety mechanism.
Changed
- Bumped Burst version to improve compile time and fix multiple bugs.
Deprecated
- Deprecated
IJobNativeMultiHashMapMergedSharedKeyIndices
,JobNativeMultiHashMapUniqueHashExtensions
,IJobNativeMultiHashMapVisitKeyValue
,JobNativeMultiHashMapVisitKeyValue
,IJobNativeMultiHashMapVisitKeyMutableValue
,JobNativeMultiHashMapVisitKeyMutableValue
, and introducedNativeHashMap.GetUnsafeBucketData
andNativeMultiHashMap.GetUnsafeBucketData
to obtain internals to implement deprecated functionality inside user code. If this functionality is used, the best is to copy deprecated code into user code.
Removed
- Removed expired API
class TerminatesProgramAttribute
[0.7.1] - 2020-04-08
Deprecated
- Deprecated
Length
property fromNativeHashMap
,UnsafeHashMap
,NativeMultiHashMap
,UnsafeMultiHashMap
,NativeQueue
, and replaced it withCount()
to reflect that there is computation being done.
Fixed
- Fixed an issue where
FixedListDebugView<T>
only existed for IComparable types, which lead to a crash while debugging other types. - Removed code that made NativeStream incompatible with Burst.
[0.7.0] - 2020-03-13
Added
- Added ability to dispose NativeKeyValueArrays from job (DisposeJob).
- Added
NativeQueue<T>.ToArray
to copy a native queue to an array efficiently
Changed
- Upgraded Burst to fix multiple issues and introduced a native debugging feature.
Deprecated
- Deprecated
Length
property fromNativeHashMap
,UnsafeHashMap
,NativeMultiHashMap
,UnsafeMultiHashMap
,NativeQueue
, and replaced it withCount()
to reflect that there is computation being done.
Removed
- Removed expired API
CollectionHelper.CeilPow2()
- Removed expired API
CollectionHelper.lzcnt()
- Removed expired API
struct ResizableArray64Byte<T>
Fixed
- Removed code that made
NativeStream
incompatible with Burst.
[0.6.0] - 2020-03-03
Added
- Added ability to dispose
UnsafeAppendBuffer
from aDisposeJob
. - Added NativeHashSetExtensions and UnsafeHashSetExtensions for HashSetExtensions in different namespaces.
Changed
UnsafeAppendBuffer
fieldSize
renamed toLength
.- Removed
[BurstDiscard]
from all validation check functions. Validation is present in code compiled with Burst.
Removed
- Removed expired overloads for
NativeStream.ScheduleConstruct
without explicit allocators. - Removed HashSetExtensions, replaced with NativeHashSetExtensions and UnsafeHashSetExtensions.
Fixed
- Fixed
UnsafeBitArray
out-of-bounds access.
[0.5.2] - 2020-02-17
Changed
- Changed
NativeList<T>
parallel reader/writer to match functionality ofUnsafeList
parallel reader/writer. - Updated dependencies of this package.
Removed
- Removed expired API
UnsafeUtilityEx.RestrictNoAlias
Fixed
- Fixed bug in
NativeList.CopyFrom
.
[0.5.1] - 2020-01-28
Changed
- Updated dependencies of this package.
[0.5.0] - 2020-01-16
Added
- Added
UnsafeRingQueue<T>
providing fixed-size circular buffer functionality. - Added missing
IDisposable
constraint toUnsafeList
andUnsafeBitArray
. - Added
ReadNextArray<T>
to access a raw array (pointer and length) from anUnsafeAppendBuffer.Reader
. - Added FixedString types, guaranteed binary-layout identical to NativeString types, which they are intended to replace.
- Added
FixedList<T>
generic self-contained List struct - Added
BitArray.SetBits
with arbitrary ulong value. - Added
BitArray.GetBits
to retrieve bits as ulong value.
Changed
- Changed
UnsafeBitArray
memory initialization option default toNativeArrayOptions.ClearMemory
. - Changed
FixedList
structs to pad to natural alignment of item held in list
Deprecated
BlobAssetComputationContext.AssociateBlobAssetWithGameObject(int, GameObject)
replaced by itsUnityEngine.Object
counterpartBlobAssetComputationContext.AssociateBlobAssetWithUnityObject(int, UnityEngine.Object)
to allow association of BlobAsset with any kind ofUnityEngine.Object
derived types.- Adding removal dates to the API that have been deprecated but did not have the date set.
Removed
- Removed
IEquatable
constraint fromUnsafeList<T>
.
Fixed
- Fixed
BitArray.SetBits
.
[0.4.0] - 2019-12-16
This version requires Unity 2019.3.0f1+
New Features
- Adding
FixedListTN
as a non-generic replacement forResizableArrayN<T>
. - Added
UnsafeBitArray
providing arbitrary sized bit array functionality.
Fixes
- Updated performance package dependency to 1.3.2 which fixes an obsoletion warning
- Adding
[NativeDisableUnsafePtrRestriction]
toUnsafeList
to allow burst compilation.
[0.3.0] - 2019-12-03
New Features
- Added fixed-size
BitField32
andBitField64
bit array.
Changes
Removed the following deprecated API as announced in/before 0.1.1-preview
:
- Removed
struct Concurrent
andToConcurrent()
forNativeHashMap
,NativeMultiHashMap
andNativeQueue
(replaced by the ParallelWriter API). - From NativeStream.cs:
struct NativeStreamReader
andstruct NativeStreamWriter
, replaced bystruct NativeStream.Reader
andstruct NativeStream.Writer
. - From NativeList.cs:
ToDeferredJobArray()
(replaced byAsDeferredJobArray()
API).
[0.2.0] - 2019-11-22
This version requires Unity 2019.3 0b11+
New Features
- Added fixed-size UTF-8 NativeString in sizes of 32, 64, 128, 512, and 4096 bytes.
- Added HPC# functions for float-to-string and string-to-float.
- Added HPC# functions for int-to-string and string-to-int.
- Added HPC# functions for UTF16-to-UTF8 and UTF8-to-UTF16.
- New
Native(Multi)HashMap.GetKeyValueArrays
that will query keys and values at the same time into parallel arrays. - Added
UnsafeStream
,UnsafeHashMap
, andUnsafeMultiHashMap
, providing functionality ofNativeStream
container but without any safety mechanism (intended for advanced users only). - Added
AddNoResize
methods toNativeList
. When it's known ahead of time that list won't grow, these methods won't try to resize. Rather exception will be thrown if capacity is insufficient. - Added
ParallelWriter
support forUnsafeList
. - Added
UnsafeList.TrimExcess
to set capacity to actual number of elements in the container. - Added convenience blittable
UnsafeList<T>
managed container with unmanaged T constraint.
Changes
UnsafeList.Resize
now doesn't resize to lower capacity. User must callUnsafeList.SetCapacity
to lower capacity of the list. This applies to all other containers based onUnsafeList
.- Updated dependencies for this package.
Fixes
- Fixed NativeQueue pool leak.
[0.1.1] - 2019-08-06
Fixes
NativeHashMap.Remove(TKey key, TValueEQ value)
is now supported in bursted code.- Adding deprecated
NativeList.ToDeferredJobArray()
back in - UseAsDeferredJobArray()
instead. The deprecated function will be removed in 3 months. This can not be auto-upgraded prior to Unity2019.3
. - Fixing bug where
TryDequeue
on an emptyNativeQueue
that previously had enqueued elements could leave it in an invalid state whereEnqueue
would fail silently afterwards.
Changes
- Updated dependencies for this package.
[0.1.0] - 2019-07-30
New Features
- NativeMultiHashMap.Remove(key, value) has been addded. It lets you remove all key & value pairs from the hashmap.
- Added ability to dispose containers from job (DisposeJob).
- Added UnsafeList.AddNoResize, and UnsafeList.AddRangeNoResize.
- BlobString for storing string data in a blob
Upgrade guide
Native*.Concurrent
is renamed toNative*.ParallelWriter
.Native*.ToConcurrent()
function is renamed toNative*.AsParallelWriter()
.NativeStreamReader/Writer
structs are subclassed and renamed toNativeStream.Reader/Writer
(note: changelot entry added retroactively).
Changes
- Deprecated ToConcurrent, added AsParallelWriter instead.
- Allocator is not an optional argument anymore, user must always specify the allocator.
- Added Allocator to Unsafe*List container, and removed per method allocator argument.
- Introduced memory intialization (NativeArrayOptions) argument to Unsafe*List constructor and Resize.
Fixes
- Fixed UnsafeList.RemoveRangeSwapBack when removing elements near the end of UnsafeList.
- Fixed safety handle use in NativeList.AddRange.
[0.0.9-preview.20] - 2019-05-24
Changes
- Updated dependencies for
Unity.Collections.Tests
[0.0.9-preview.19] - 2019-05-16
New Features
- JobHandle NativeList.Dispose(JobHandle dependency) allows Disposing the container from a job.
- Exposed unsafe NativeSortExtension.Sort(T* array, int length) method for simpler sorting of unsafe arrays
- Imporoved documentation for
NativeList
- Added
CollectionHelper.WriteLayout
debug utility
Fixes
- Fixes a
NativeQueue
alignment issue.
[0.0.9-preview.18] - 2019-05-01
Change tracking started with this version.