UnityGame/Library/PackageCache/com.unity.ugui/Documentation~/TextMeshPro/include-tmpobject-legend.md
2024-10-27 10:53:47 +03:00

989 B

Text input
A Text: Where you enter the text to display, along with any rich text markup.
Main settings
B Font: Specifies the font to use, as well as basic font attributes (size, style, and so on).
C Color: Defines the base color or color gradient for the text
D Spacing: Controls spacing between characters, words, lines and, paragraphs.
E Alignment: Controls horizontal and vertical text alignment.
F Wrapping and Overflow: Controls word wrapping and defines what happens when text doesn't fit inside its display area.
G UV Mapping: Controls how textures are mapped to the face and outline of the text.
H Extra Settings: Additional options for controlling the appearance and behavior of text.