UnityGame/Library/PackageCache/com.unity.ugui/Documentation~/TextMeshPro/RichTextNoParse.md
2024-10-27 10:53:47 +03:00

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# Noparse
The `<noparse>` tag creates a scope that TextMesh Pro does not parse.
This is useful for rendering text that TextMesh Pro normally interprets as a rich text tag, without disabling rich text tags.
**Example:**
```
Use <noparse><b></noparse> for <b>bold</b> text.
```
![Example image](../images/TMP_RichTextNoParse.png)<br/>
_Prevent parsing of some tags_