UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Generation/Targets/Canvas/CanvasMetaData.cs
2024-10-27 10:53:47 +03:00

13 lines
210 B
C#

using System;
using UnityEngine;
using UnityEditor.Rendering.BuiltIn;
namespace UnityEditor.Rendering.Canvas.ShaderGraph
{
[Serializable]
public class CanvasMetaData : ScriptableObject
{
}
}