UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/Lerp-Node.md
2024-10-27 10:53:47 +03:00

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Lerp Node

Description

Returns the result of linearly interpolating between input A and input B by input T.

For example, when the value of input T is 0 the return value is equal to the value of input A, when it is 1 the return value is equal to the value of input B and when it is 0.5 the return value is the midpoint of the two inputs A and B.

Ports

Name Direction Type Description
A Input Dynamic Vector First input value
B Input Dynamic Vector Second input value
T Input Dynamic Vector Time value. Typical range: 0 to 1. Though you can use values outside of this range they may cause unpredictable results.
Out Output Dynamic Vector Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Lerp_float4(float4 A, float4 B, float4 T, out float4 Out)
{
    Out = lerp(A, B, T);
}