UnityGame/Library/PackageCache/com.unity.burst/Runtime/CompilerServices/SkipLocalsInitAttribute.cs
2024-10-27 10:53:47 +03:00

13 lines
259 B
C#

using System;
namespace Unity.Burst.CompilerServices
{
/// <summary>
/// Skip zero-initialization of local variables.
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class SkipLocalsInitAttribute : Attribute
{
}
}