20 lines
687 B
C#
20 lines
687 B
C#
using UnityEngine;
|
|
|
|
namespace Unity.AI.Navigation.Samples.Editor
|
|
{
|
|
/// <summary>
|
|
/// This ScriptableObject is used by the NavigationSampleProjectSettingsGenerator to check whether the generation of agent types for the samples has already been done.
|
|
/// It is in no way necessary for using the Navigation package and is only used for the correct functioning of the samples.
|
|
/// </summary>
|
|
public class NavigationSampleSettingsState : ScriptableObject
|
|
{
|
|
[SerializeField]
|
|
bool hasGeneratedSettings;
|
|
|
|
public bool generated
|
|
{
|
|
get => hasGeneratedSettings;
|
|
set => hasGeneratedSettings = value;
|
|
}
|
|
}
|
|
} |