UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.State/Unity.VisualScripting.State.asmdef
2024-10-27 10:53:47 +03:00

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{
"name": "Unity.VisualScripting.State",
"references": [
"Unity.VisualScripting.Core",
"Unity.VisualScripting.Flow"
],
"optionalUnityReferences": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false
}