UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.State/StateEnterReason.cs
2024-10-27 10:53:47 +03:00

10 lines
127 B
C#

namespace Unity.VisualScripting
{
public enum StateEnterReason
{
Start,
Branch,
Forced
}
}