1014 B
1014 B
Scene Depth Difference
Description
Provide a difference between a World Space Position and a Depth value for a given UV.
Ports
Name | Direction | Type | Binding | Description |
---|---|---|---|---|
Scene UV | Input | Vector4 | None | UV where to sample the depth. |
Position WS | Input | Vector3 | None | The world space position to compare with scene depth. |
Out | Output | Float | None | The difference between PositionWS and the depth. The difference is given relative to camera with Eye mode, in depth-buffer-value with Raw mode and in Linear value remap between 0 and 1 with the Linear01 Mode. |
Controls
Name | Type | Options | Description |
---|---|---|---|
Mode | Dropdown | Select Linear01 to have a value between 0 and 1, Eye to have a World-Space value comparable to unit used on the scene and Raw if it's used with SceneDepthBuffer. |