UnityGame/Library/PackageCache/com.unity.ide.visualstudio/Editor/AssemblyInfo.cs
2024-10-27 10:53:47 +03:00

5 lines
166 B
C#

using System.Runtime.CompilerServices;
[assembly:InternalsVisibleTo("Unity.VisualStudio.EditorTests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]