UnityGame/Library/PackageCache/com.unity.ide.visualstudio/Editor/AssemblyInfo.cs

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2024-10-27 10:53:47 +03:00
using System.Runtime.CompilerServices;
[assembly:InternalsVisibleTo("Unity.VisualStudio.EditorTests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]