24 lines
817 B
C#
24 lines
817 B
C#
using UnityEditor;
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using UnityEngine;
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namespace Unity.AI.Navigation.Editor.Converter
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{
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internal static class EditorStyles
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{
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public static Texture iconHelp;
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public static Texture2D iconPending;
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public static Texture2D iconWarn;
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public static Texture2D iconFail;
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public static Texture2D iconSuccess;
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static EditorStyles()
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{
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iconFail = EditorGUIUtility.Load("icons/console.erroricon.png") as Texture2D;
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iconWarn = EditorGUIUtility.Load("icons/console.warnicon.png") as Texture2D;
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iconHelp = EditorGUIUtility.Load("icons/console.infoicon.png") as Texture2D;
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iconSuccess = EditorGUIUtility.FindTexture("TestPassed");
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iconPending = EditorGUIUtility.FindTexture("Toolbar Minus");
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}
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}
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}
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