UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/snippets/sample-nodes/nodes-sample-fragment-lod.md
2024-10-27 10:53:47 +03:00

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nodes-sample-fragment-lod

With its default settings, this node can only connect to a Block node in the Fragment Context of a Shader Graph. To sample a Texture for the Vertex Context of a Shader Graph, set the Mip Sampling Mode to LOD.