UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Editor/2D/CompositeShadowCaster2DEditor.cs
2024-10-27 10:53:47 +03:00

14 lines
275 B
C#

using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
[CustomEditor(typeof(CompositeShadowCaster2D))]
internal class CompositeShadowCaster2DEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}