UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/Connections/UnitConnectionDebugData.cs
2024-10-27 10:53:47 +03:00

14 lines
288 B
C#

using System;
namespace Unity.VisualScripting
{
public class UnitConnectionDebugData : IUnitConnectionDebugData
{
public int lastInvokeFrame { get; set; }
public float lastInvokeTime { get; set; }
public Exception runtimeException { get; set; }
}
}