UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/Connections/UnitConnectionDebugData.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace Unity.VisualScripting
{
public class UnitConnectionDebugData : IUnitConnectionDebugData
{
public int lastInvokeFrame { get; set; }
public float lastInvokeTime { get; set; }
public Exception runtimeException { get; set; }
}
}