UnityGame/Library/PackageCache/com.unity.test-framework/Documentation~/reference-wait-for-domain-reload.md
2024-10-27 10:53:47 +03:00

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WaitForDomainReload

WaitForDomainReload is an IEditModeTestYieldInstruction that you can yield in Edit Mode tests. It delays the execution of scripts until after an incoming domain reload. If the domain reload results in a script compilation failure, then it throws an exception.

Constructors

Syntax Description
WaitForDomainReload() Create a new instance of the WaitForDomainReload yield instruction.

Example

[UnitySetUp]
public IEnumerator SetUp()
{
    File.Copy("Resources/MyDll.dll", @"Assets/MyDll.dll", true); // Trigger a domain reload.
    AssetDatabase.Refresh();
    yield return new WaitForDomainReload();
}