UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/Split-Node.md
2024-10-27 10:53:47 +03:00

1020 B

Split Node

Description

Splits the input vector In into four Float outputs R, G, B and A. These output vectors are defined by the individual channels of the input In; red, green, blue and alpha respectively. If the input vector In's dimension is less than 4 (Vector 4) the output values not present in the input will be 0.

Ports

Name Direction Type Binding Description
In Input Dynamic Vector None Input value
R Output Float None Red channel from input
G Output Float None Green channel from input
B Output Float None Blue channel from input
A Output Float None Alpha channel from input

Generated Code Example

The following example code represents one possible outcome of this node.

float _Split_R = In[0];
float _Split_G = In[1];
float _Split_B = 0;
float _Split_A = 0;