UnityGame/Library/PackageCache/com.unity.ai.navigation/Documentation~/whats-new.md
2024-10-27 10:53:47 +03:00

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What's new in AI Navigation version 2.0.0

The main updates in this release include:

Added

  • New option to specify the end points of a NavMeshLink through Transform references.
  • New NavMeshLink.activated property that gets or sets whether agents can use the link.

Updated

  • The NavMeshLink.costModifier property is now a float.
  • The OffMeshLink component has been deprecated. You can no longer add it to GameObjects from the Add Component menu. Instead, you can now use a NavMeshLink component just as you would have used an OffMeshLink component in previous versions.

For a full list of changes and updates in this version, see the AI Navigation package changelog.