93 lines
2.4 KiB
C#
93 lines
2.4 KiB
C#
using System;
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using System.Collections;
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using NUnit.Framework.Interfaces;
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using NUnit.Framework.Internal;
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namespace UnityEngine.TestTools
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{
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internal class TestEnumerator
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{
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private readonly ITestExecutionContext m_Context;
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private static IEnumerator m_TestEnumerator;
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public static IEnumerator Enumerator { get { return m_TestEnumerator; } }
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public static void Reset()
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{
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m_TestEnumerator = null;
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}
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public TestEnumerator(ITestExecutionContext context, IEnumerator testEnumerator)
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{
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m_Context = context;
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m_TestEnumerator = testEnumerator;
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}
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public IEnumerator Execute()
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{
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m_Context.CurrentResult.SetResult(ResultState.Success);
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return Execute(m_TestEnumerator, new EnumeratorContext(m_Context));
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}
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private IEnumerator Execute(IEnumerator enumerator, EnumeratorContext context)
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{
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while (true)
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{
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if (context.ExceptionWasRecorded)
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{
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break;
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}
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try
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{
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if (!enumerator.MoveNext())
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{
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break;
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}
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}
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catch (Exception ex)
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{
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context.RecordExceptionWithHint(ex);
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break;
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}
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if (enumerator.Current is IEnumerator nestedEnumerator)
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{
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yield return Execute(nestedEnumerator, context);
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}
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else
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{
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yield return enumerator.Current;
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}
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}
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}
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private class EnumeratorContext
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{
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private readonly ITestExecutionContext m_Context;
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public EnumeratorContext(ITestExecutionContext context)
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{
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m_Context = context;
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}
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public bool ExceptionWasRecorded
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{
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get;
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private set;
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}
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public void RecordExceptionWithHint(Exception ex)
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{
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if (ExceptionWasRecorded)
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{
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return;
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}
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m_Context.CurrentResult.RecordException(ex);
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ExceptionWasRecorded = true;
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}
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}
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}
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}
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