UnityGame/Library/PackageCache/com.unity.ugui/Runtime/TMP/AssemblyInfo.cs

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2024-10-27 10:53:47 +03:00
using System.Runtime.CompilerServices;
// Allow internal visibility for testing purposes.
[assembly: InternalsVisibleTo("Unity.TextCore")]
[assembly: InternalsVisibleTo("Unity.TextCore.FontEngine.Tools")]
[assembly: InternalsVisibleTo("Unity.FontEngine.Tests")]
[assembly: InternalsVisibleTo("Unity.TextCore.Editor")]
[assembly: InternalsVisibleTo("Unity.TextMeshPro.Editor")]