26 lines
742 B
C#
26 lines
742 B
C#
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using System;
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namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
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{
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// This class is used for serialization purposes
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// which requires public access to fields and a default empty constructor
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[Serializable]
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internal class ScreenSettings
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{
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public ScreenSettings(int screenWidth, int screenHeight, int screenRefreshRate, bool fullscreen)
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{
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ScreenWidth = screenWidth;
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ScreenHeight = screenHeight;
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ScreenRefreshRate = screenRefreshRate;
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Fullscreen = fullscreen;
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}
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public ScreenSettings() { }
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public int ScreenWidth;
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public int ScreenHeight;
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public int ScreenRefreshRate;
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public bool Fullscreen;
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}
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}
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