27 lines
864 B
Markdown
27 lines
864 B
Markdown
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# Preview Node
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## Description
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This node enables you to inspect a preview at a specific point in a [Shader Graph](index.md). It does not modify any input values.
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By default, the Editor automatically selects a preview mode. That decision is determined by both the type of the node you are previewing and other upstream nodes.
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With [Preview Mode Control](Preview-Mode-Control), you can manually select your preferred preview mode.
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## Ports
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| Name | Direction | Type | Binding | Description |
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|:------------ |:-------------|:-----|:---|:---|
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| In | Input | Dynamic Vector | None | Input value |
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| Out | Output | Dynamic Vector | None | Output value |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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void Unity_Preview_float4(float4 In, out float4 Out)
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{
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Out = In;
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}
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```
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