71 lines
3.4 KiB
C#
71 lines
3.4 KiB
C#
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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namespace UnityEditor.Rendering.Universal
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{
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[CustomEditor(typeof(DecalRendererFeature))]
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internal class DecalSettings : Editor
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{
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private struct Styles
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{
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public static GUIContent Technique = EditorGUIUtility.TrTextContent("Technique", "This option determines what method is used for rendering decals.");
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public static GUIContent MaxDrawDistance = EditorGUIUtility.TrTextContent("Max Draw Distance", "Maximum global draw distance of decals.");
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public static GUIContent UseRenderingLayers = EditorGUIUtility.TrTextContent("Use Rendering Layers", "When enabled, you can configure specific Decal Projectors to affect only specific objects. The number of Rendering Layers affects the performance.");
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public static GUIContent SurfaceData = EditorGUIUtility.TrTextContent("Surface Data", "Allows specifying which decals surface data should be blended with surfaces.");
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public static GUIContent NormalBlend = EditorGUIUtility.TrTextContent("Normal Blend", "Controls the quality of normal reconstruction. The higher the value the more accurate normal reconstruction and the cost on performance.");
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}
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private SerializedProperty m_Technique;
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private SerializedProperty m_MaxDrawDistance;
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private SerializedProperty m_DecalLayers;
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private SerializedProperty m_DBufferSettings;
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private SerializedProperty m_DBufferSurfaceData;
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private SerializedProperty m_ScreenSpaceSettings;
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private SerializedProperty m_ScreenSpaceNormalBlend;
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private bool m_IsInitialized = false;
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private void Init()
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{
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if (m_IsInitialized)
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return;
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SerializedProperty settings = serializedObject.FindProperty("m_Settings");
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m_Technique = settings.FindPropertyRelative("technique");
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m_MaxDrawDistance = settings.FindPropertyRelative("maxDrawDistance");
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m_DecalLayers = settings.FindPropertyRelative("decalLayers");
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m_DBufferSettings = settings.FindPropertyRelative("dBufferSettings");
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m_DBufferSurfaceData = m_DBufferSettings.FindPropertyRelative("surfaceData");
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m_ScreenSpaceSettings = settings.FindPropertyRelative("screenSpaceSettings");
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m_ScreenSpaceNormalBlend = m_ScreenSpaceSettings.FindPropertyRelative("normalBlend");
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m_IsInitialized = true;
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}
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public override void OnInspectorGUI()
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{
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Init();
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EditorGUILayout.PropertyField(m_Technique, Styles.Technique);
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DecalTechniqueOption technique = (DecalTechniqueOption)m_Technique.intValue;
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if (technique == DecalTechniqueOption.DBuffer)
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{
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(m_DBufferSurfaceData, Styles.SurfaceData);
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EditorGUI.indentLevel--;
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}
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if (technique == DecalTechniqueOption.ScreenSpace)
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{
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField(m_ScreenSpaceNormalBlend, Styles.NormalBlend);
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EditorGUI.indentLevel--;
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}
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EditorGUILayout.PropertyField(m_MaxDrawDistance, Styles.MaxDrawDistance);
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EditorGUILayout.PropertyField(m_DecalLayers, Styles.UseRenderingLayers);
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}
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}
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}
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