31 lines
758 B
C#
31 lines
758 B
C#
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using System;
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using NUnit.Framework;
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using NUnit.Framework.Interfaces;
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using UnityEngine.TestTools.Logging;
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namespace UnityEngine.TestTools.TestRunner
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{
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internal class UnexpectedLogMessageException : ResultStateException
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{
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public LogMatch LogEvent;
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public UnexpectedLogMessageException(LogMatch log)
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: base(BuildMessage(log))
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{
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LogEvent = log;
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}
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private static string BuildMessage(LogMatch log)
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{
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return string.Format("Expected log did not appear: {0}", log);
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}
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public override ResultState ResultState
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{
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get { return ResultState.Failure; }
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}
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public override string StackTrace { get { return null; } }
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}
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}
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