47 lines
1.1 KiB
C#
47 lines
1.1 KiB
C#
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using System;
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namespace Unity.PerformanceTesting.Data
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{
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/// <summary>
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/// Represents information about Hardware.
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/// </summary>
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[Serializable]
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public class Hardware
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{
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/// <summary>
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/// Operating system.
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/// </summary>
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[RequiredMember] public string OperatingSystem;
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/// <summary>
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/// Device model.
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/// </summary>
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[RequiredMember] public string DeviceModel;
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/// <summary>
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/// Device name.
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/// </summary>
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[RequiredMember] public string DeviceName;
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/// <summary>
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/// Processor type name.
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/// </summary>
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[RequiredMember] public string ProcessorType;
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/// <summary>
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/// Processor thread count.
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/// </summary>
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[RequiredMember] public int ProcessorCount;
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/// <summary>
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/// Graphics device name.
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/// </summary>
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[RequiredMember] public string GraphicsDeviceName;
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/// <summary>
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/// System Memory size in MegaBytes.
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/// </summary>
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[RequiredMember] public int SystemMemorySizeMB;
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}
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}
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