627 lines
26 KiB
C#
627 lines
26 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Experimental.GraphView;
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using UnityEditor.ShaderGraph.Drawing.Views;
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using UnityEngine;
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using UnityEngine.UIElements;
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using UnityEditor.ShaderGraph;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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class BlackboardGroupInfo
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{
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[SerializeField]
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SerializableGuid m_Guid = new SerializableGuid();
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internal Guid guid => m_Guid.guid;
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[SerializeField]
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string m_GroupName;
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internal string GroupName
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{
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get => m_GroupName;
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set => m_GroupName = value;
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}
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BlackboardGroupInfo()
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{
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}
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}
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class SGBlackboard : GraphSubWindow, ISGControlledElement<BlackboardController>
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{
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VisualElement m_ScrollBoundaryTop;
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VisualElement m_ScrollBoundaryBottom;
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VisualElement m_BottomResizer;
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TextField m_PathLabelTextField;
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public VisualElement m_VariantExceededHelpBox;
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// --- Begin ISGControlledElement implementation
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public void OnControllerChanged(ref SGControllerChangedEvent e)
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{
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}
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public void OnControllerEvent(SGControllerEvent e)
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{
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}
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public void SetCurrentVariantUsage(int currentVariantCount, int maxVariantCount)
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{
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if (currentVariantCount < maxVariantCount && m_VariantExceededHelpBox != null)
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{
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RemoveAt(0);
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m_VariantExceededHelpBox = null;
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}
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else if (maxVariantCount <= currentVariantCount && m_VariantExceededHelpBox == null)
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{
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var helpBox = HelpBoxRow.CreateVariantLimitHelpBox(currentVariantCount, maxVariantCount);
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m_VariantExceededHelpBox = helpBox;
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Insert(0, helpBox);
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}
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}
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public BlackboardController controller
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{
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get => m_Controller;
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set
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{
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if (m_Controller != value)
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{
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if (m_Controller != null)
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{
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m_Controller.UnregisterHandler(this);
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}
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m_Controller = value;
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if (m_Controller != null)
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{
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m_Controller.RegisterHandler(this);
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}
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}
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}
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}
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SGController ISGControlledElement.controller => m_Controller;
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// --- ISGControlledElement implementation
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BlackboardController m_Controller;
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BlackboardViewModel m_ViewModel;
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BlackboardViewModel ViewModel
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{
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get => m_ViewModel;
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set => m_ViewModel = value;
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}
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// List of user-made blackboard category views
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IList<SGBlackboardCategory> m_BlackboardCategories = new List<SGBlackboardCategory>();
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bool m_ScrollToTop = false;
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bool m_ScrollToBottom = false;
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bool m_EditPathCancelled = false;
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bool m_IsUserDraggingItems = false;
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int m_InsertIndex = -1;
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const int k_DraggedPropertyScrollSpeed = 6;
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public override string windowTitle => "Blackboard";
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public override string elementName => "SGBlackboard";
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public override string styleName => "SGBlackboard";
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public override string UxmlName => "Blackboard/SGBlackboard";
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public override string layoutKey => "UnityEditor.ShaderGraph.Blackboard";
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Action addItemRequested { get; set; }
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internal Action hideDragIndicatorAction { get; set; }
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GenericMenu m_AddBlackboardItemMenu;
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internal GenericMenu addBlackboardItemMenu => m_AddBlackboardItemMenu;
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VisualElement m_DragIndicator;
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public SGBlackboard(BlackboardViewModel viewModel, BlackboardController controller) : base(viewModel)
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{
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ViewModel = viewModel;
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this.controller = controller;
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InitializeAddBlackboardItemMenu();
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// By default dock blackboard to left of graph window
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windowDockingLayout.dockingLeft = true;
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if (m_MainContainer.Q(name: "addButton") is Button addButton)
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addButton.clickable.clicked += () =>
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{
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InitializeAddBlackboardItemMenu();
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addItemRequested?.Invoke();
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ShowAddPropertyMenu();
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};
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ParentView.RegisterCallback<FocusOutEvent>(evt => OnDragExitedEvent(new DragExitedEvent()));
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m_TitleLabel.text = ViewModel.title;
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m_SubTitleLabel.RegisterCallback<MouseDownEvent>(OnMouseDownEvent);
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m_SubTitleLabel.text = ViewModel.subtitle;
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m_PathLabelTextField = this.Q<TextField>("subTitleTextField");
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m_PathLabelTextField.value = ViewModel.subtitle;
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m_PathLabelTextField.visible = false;
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m_PathLabelTextField.Q("unity-text-input").RegisterCallback<FocusOutEvent>(e => { OnEditPathTextFinished(); }, TrickleDown.TrickleDown);
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m_PathLabelTextField.Q("unity-text-input").RegisterCallback<KeyDownEvent>(OnPathTextFieldKeyPressed, TrickleDown.TrickleDown);
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// These callbacks make sure the scroll boundary regions and drag indicator don't show up user is not dragging/dropping properties/categories
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RegisterCallback<MouseUpEvent>(OnMouseUpEvent);
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RegisterCallback<DragExitedEvent>(OnDragExitedEvent);
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// Register drag callbacks
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RegisterCallback<DragUpdatedEvent>(OnDragUpdatedEvent);
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RegisterCallback<DragPerformEvent>(OnDragPerformEvent);
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RegisterCallback<DragLeaveEvent>(OnDragLeaveEvent);
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RegisterCallback<DragExitedEvent>(OnDragExitedEvent);
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// This callback makes sure the drag indicator is shown again if user exits and then re-enters blackboard while dragging
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RegisterCallback<MouseEnterEvent>(OnMouseEnterEvent);
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m_ScrollBoundaryTop = m_MainContainer.Q(name: "scrollBoundaryTop");
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m_ScrollBoundaryTop.RegisterCallback<MouseEnterEvent>(ScrollRegionTopEnter);
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m_ScrollBoundaryTop.RegisterCallback<DragUpdatedEvent>(OnFieldDragUpdate);
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m_ScrollBoundaryTop.RegisterCallback<MouseLeaveEvent>(ScrollRegionTopLeave);
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m_ScrollBoundaryBottom = m_MainContainer.Q(name: "scrollBoundaryBottom");
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m_ScrollBoundaryBottom.RegisterCallback<MouseEnterEvent>(ScrollRegionBottomEnter);
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m_ScrollBoundaryBottom.RegisterCallback<DragUpdatedEvent>(OnFieldDragUpdate);
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m_ScrollBoundaryBottom.RegisterCallback<MouseLeaveEvent>(ScrollRegionBottomLeave);
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m_BottomResizer = m_MainContainer.Q("bottom-resize");
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HideScrollBoundaryRegions();
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// Sets delegate association so scroll boundary regions are hidden when a blackboard property is dropped into graph
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if (ParentView is MaterialGraphView materialGraphView)
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materialGraphView.blackboardFieldDropDelegate = HideScrollBoundaryRegions;
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isWindowScrollable = true;
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isWindowResizable = true;
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focusable = true;
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m_DragIndicator = new VisualElement();
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m_DragIndicator.name = "categoryDragIndicator";
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m_DragIndicator.style.position = Position.Absolute;
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hierarchy.Add(m_DragIndicator);
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SetCategoryDragIndicatorVisible(false);
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}
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void SetCategoryDragIndicatorVisible(bool visible)
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{
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if (visible && (m_DragIndicator.parent == null))
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{
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hierarchy.Add(m_DragIndicator);
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m_DragIndicator.visible = true;
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}
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else if ((visible == false) && (m_DragIndicator.parent != null))
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{
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hierarchy.Remove(m_DragIndicator);
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}
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}
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public void OnDragEnterEvent(DragEnterEvent evt)
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{
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if (!m_IsUserDraggingItems)
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{
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m_IsUserDraggingItems = true;
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if (scrollableHeight > 0)
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{
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// Interferes with scrolling functionality of properties with the bottom scroll boundary
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m_BottomResizer.style.visibility = Visibility.Hidden;
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var contentElement = m_MainContainer.Q(name: "content");
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scrollViewIndex = contentElement.IndexOf(m_ScrollView);
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contentElement.Insert(scrollViewIndex, m_ScrollBoundaryTop);
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scrollViewIndex = contentElement.IndexOf(m_ScrollView);
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contentElement.Insert(scrollViewIndex + 1, m_ScrollBoundaryBottom);
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}
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// If there are any categories in the selection, show drag indicator, otherwise hide
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SetCategoryDragIndicatorVisible(selection.OfType<SGBlackboardCategory>().Any());
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}
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}
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public void OnDragExitedEvent(DragExitedEvent evt)
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{
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SetCategoryDragIndicatorVisible(false);
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HideScrollBoundaryRegions();
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}
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void OnMouseEnterEvent(MouseEnterEvent evt)
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{
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if (m_IsUserDraggingItems && selection.OfType<SGBlackboardCategory>().Any())
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SetCategoryDragIndicatorVisible(true);
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}
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void HideScrollBoundaryRegions()
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{
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m_BottomResizer.style.visibility = Visibility.Visible;
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m_IsUserDraggingItems = false;
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m_ScrollBoundaryTop.RemoveFromHierarchy();
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m_ScrollBoundaryBottom.RemoveFromHierarchy();
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}
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int InsertionIndex(Vector2 pos)
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{
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VisualElement owner = contentContainer != null ? contentContainer : this;
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Vector2 localPos = this.ChangeCoordinatesTo(owner, pos);
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int index = BlackboardUtils.GetInsertionIndex(owner, localPos, Children());
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// Clamps the index between the min and max of the child indices based on the mouse position relative to the categories on the y-axis (up/down)
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// Checking for at least 2 children to make sure Children.First() and Children.Last() don't throw an exception
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if (index == -1 && childCount >= 2)
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{
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index = localPos.y < Children().First().layout.yMin ? 0 :
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localPos.y > Children().Last().layout.yMax ? childCount : -1;
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}
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// Don't allow the default category to be displaced
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return Mathf.Clamp(index, 1, index);
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}
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void OnDragUpdatedEvent(DragUpdatedEvent evt)
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{
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var selection = DragAndDrop.GetGenericData("DragSelection") as List<ISelectable>;
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if (selection == null)
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{
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SetCategoryDragIndicatorVisible(false);
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return;
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}
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foreach (ISelectable selectedElement in selection)
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{
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var sourceItem = selectedElement as VisualElement;
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// Don't allow user to move the default category
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if (sourceItem is SGBlackboardCategory blackboardCategory && blackboardCategory.controller.Model.IsNamedCategory() == false)
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{
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DragAndDrop.visualMode = DragAndDropVisualMode.Rejected;
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return;
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}
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}
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Vector2 localPosition = evt.localMousePosition;
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m_InsertIndex = InsertionIndex(localPosition);
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if (m_InsertIndex != -1)
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{
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float indicatorY = 0;
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if (m_InsertIndex == childCount)
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{
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if (childCount > 0)
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{
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VisualElement lastChild = this[childCount - 1];
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indicatorY = lastChild.ChangeCoordinatesTo(this, new Vector2(0, lastChild.layout.height + lastChild.resolvedStyle.marginBottom)).y;
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}
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else
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{
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indicatorY = this.contentRect.height;
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}
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}
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else
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{
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VisualElement childAtInsertIndex = this[m_InsertIndex];
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indicatorY = childAtInsertIndex.ChangeCoordinatesTo(this, new Vector2(0, -childAtInsertIndex.resolvedStyle.marginTop)).y;
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}
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m_DragIndicator.style.top = indicatorY - m_DragIndicator.resolvedStyle.height * 0.5f;
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DragAndDrop.visualMode = DragAndDropVisualMode.Move;
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}
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else
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{
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SetCategoryDragIndicatorVisible(false);
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}
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evt.StopPropagation();
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}
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void OnDragPerformEvent(DragPerformEvent evt)
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{
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// Don't bubble up drop operations onto blackboard upto the graph view, as it leads to nodes being created without users knowledge behind the blackboard
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evt.StopPropagation();
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var selection = DragAndDrop.GetGenericData("DragSelection") as List<ISelectable>;
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if (selection == null || selection.Count == 0)
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{
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SetCategoryDragIndicatorVisible(false);
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return;
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}
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// Hide the category drag indicator if no categories in selection
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if (!selection.OfType<SGBlackboardCategory>().Any())
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{
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SetCategoryDragIndicatorVisible(false);
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}
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Vector2 localPosition = evt.localMousePosition;
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m_InsertIndex = InsertionIndex(localPosition);
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// Any categories in the selection that are from other graphs, would have to be copied as opposed to moving the categories within the same graph
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foreach (var item in selection.ToList())
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{
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if (item is SGBlackboardCategory category)
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{
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var selectedCategoryData = category.controller.Model;
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bool doesCategoryExistInGraph = controller.Model.ContainsCategory(selectedCategoryData);
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if (doesCategoryExistInGraph == false)
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{
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var copyCategoryAction = new CopyCategoryAction();
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copyCategoryAction.categoryToCopyReference = selectedCategoryData;
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ViewModel.requestModelChangeAction(copyCategoryAction);
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selection.Remove(item);
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// Remove any child inputs that belong to this category from the selection, to prevent duplicates from being copied onto the graph
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foreach (var otherItem in selection.ToList())
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{
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if (otherItem is SGBlackboardField blackboardField && category.Contains(blackboardField))
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selection.Remove(otherItem);
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}
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}
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}
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}
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// Same as above, but for blackboard items (properties, keywords, dropdowns)
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foreach (var item in selection.ToList())
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{
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if (item is SGBlackboardField blackboardField)
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{
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var selectedBlackboardItem = blackboardField.controller.Model;
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bool doesInputExistInGraph = controller.Model.ContainsInput(selectedBlackboardItem);
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if (doesInputExistInGraph == false)
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{
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var copyShaderInputAction = new CopyShaderInputAction();
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copyShaderInputAction.shaderInputToCopy = selectedBlackboardItem;
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ViewModel.requestModelChangeAction(copyShaderInputAction);
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selection.Remove(item);
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}
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}
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}
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var moveCategoryAction = new MoveCategoryAction();
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moveCategoryAction.newIndexValue = m_InsertIndex;
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moveCategoryAction.categoryGuids = selection.OfType<SGBlackboardCategory>().OrderBy(sgcat => sgcat.GetPosition().y).Select(cat => cat.viewModel.associatedCategoryGuid).ToList();
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ViewModel.requestModelChangeAction(moveCategoryAction);
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SetCategoryDragIndicatorVisible(false);
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}
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void OnDragLeaveEvent(DragLeaveEvent evt)
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{
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DragAndDrop.visualMode = DragAndDropVisualMode.Rejected;
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SetCategoryDragIndicatorVisible(false);
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m_InsertIndex = -1;
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}
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int scrollViewIndex { get; set; }
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void ScrollRegionTopEnter(MouseEnterEvent mouseEnterEvent)
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{
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if (m_IsUserDraggingItems)
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{
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SetCategoryDragIndicatorVisible(false);
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m_ScrollToTop = true;
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m_ScrollToBottom = false;
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}
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}
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void ScrollRegionTopLeave(MouseLeaveEvent mouseLeaveEvent)
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{
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if (m_IsUserDraggingItems)
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{
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m_ScrollToTop = false;
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// If there are any categories in the selection, show drag indicator, otherwise hide
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SetCategoryDragIndicatorVisible(selection.OfType<SGBlackboardCategory>().Any());
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}
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}
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void ScrollRegionBottomEnter(MouseEnterEvent mouseEnterEvent)
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{
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if (m_IsUserDraggingItems)
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{
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SetCategoryDragIndicatorVisible(false);
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m_ScrollToBottom = true;
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m_ScrollToTop = false;
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}
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}
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void ScrollRegionBottomLeave(MouseLeaveEvent mouseLeaveEvent)
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{
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if (m_IsUserDraggingItems)
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{
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m_ScrollToBottom = false;
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// If there are any categories in the selection, show drag indicator, otherwise hide
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SetCategoryDragIndicatorVisible(selection.OfType<SGBlackboardCategory>().Any());
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}
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}
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void OnFieldDragUpdate(DragUpdatedEvent dragUpdatedEvent)
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{
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// how far is the mouse into the drag boundary.
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float dragCoeff
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= m_ScrollToTop ? 1 - dragUpdatedEvent.localMousePosition.y / m_ScrollBoundaryBottom.contentRect.height
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: m_ScrollToBottom ? dragUpdatedEvent.localMousePosition.y / m_ScrollBoundaryBottom.contentRect.height
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: 0;
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dragCoeff = Mathf.Clamp(dragCoeff, .15f, .85f);
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// factor in fixed base speed and relative to % of total scrollable height.
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float dragSpeed = dragCoeff * k_DraggedPropertyScrollSpeed * (scrollableHeight / 100f);
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// Lastly, make sure the drag speed can't ever get too slow.
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dragSpeed = Mathf.Max(dragSpeed, k_DraggedPropertyScrollSpeed);
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if (m_ScrollToTop)
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m_ScrollView.scrollOffset = new Vector2(m_ScrollView.scrollOffset.x, Mathf.Clamp(m_ScrollView.scrollOffset.y - dragSpeed, 0, scrollableHeight));
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else if (m_ScrollToBottom)
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m_ScrollView.scrollOffset = new Vector2(m_ScrollView.scrollOffset.x, Mathf.Clamp(m_ScrollView.scrollOffset.y + dragSpeed, 0, scrollableHeight));
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}
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void InitializeAddBlackboardItemMenu()
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{
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m_AddBlackboardItemMenu = new GenericMenu();
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if (ViewModel == null)
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{
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AssertHelpers.Fail("SGBlackboard: View Model is null.");
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return;
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}
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// Add category at top, followed by separator
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m_AddBlackboardItemMenu.AddItem(new GUIContent("Category"), false, () => ViewModel.requestModelChangeAction(ViewModel.addCategoryAction));
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m_AddBlackboardItemMenu.AddSeparator($"/");
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var selectedCategoryGuid = controller.GetFirstSelectedCategoryGuid();
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foreach (var nameToAddActionTuple in ViewModel.propertyNameToAddActionMap)
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{
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string propertyName = nameToAddActionTuple.Key;
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AddShaderInputAction addAction = nameToAddActionTuple.Value as AddShaderInputAction;
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addAction.categoryToAddItemToGuid = selectedCategoryGuid;
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m_AddBlackboardItemMenu.AddItem(new GUIContent(propertyName), false, () => ViewModel.requestModelChangeAction(addAction));
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}
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m_AddBlackboardItemMenu.AddSeparator($"/");
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foreach (var nameToAddActionTuple in ViewModel.defaultKeywordNameToAddActionMap)
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{
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string defaultKeywordName = nameToAddActionTuple.Key;
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AddShaderInputAction addAction = nameToAddActionTuple.Value as AddShaderInputAction;
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addAction.categoryToAddItemToGuid = selectedCategoryGuid;
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m_AddBlackboardItemMenu.AddItem(new GUIContent($"Keyword/{defaultKeywordName}"), false, () => ViewModel.requestModelChangeAction(addAction));
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}
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m_AddBlackboardItemMenu.AddSeparator($"Keyword/");
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foreach (var nameToAddActionTuple in ViewModel.builtInKeywordNameToAddActionMap)
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{
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string builtInKeywordName = nameToAddActionTuple.Key;
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AddShaderInputAction addAction = nameToAddActionTuple.Value as AddShaderInputAction;
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addAction.categoryToAddItemToGuid = selectedCategoryGuid;
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m_AddBlackboardItemMenu.AddItem(new GUIContent($"Keyword/{builtInKeywordName}"), false, () => ViewModel.requestModelChangeAction(addAction));
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}
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foreach (string disabledKeywordName in ViewModel.disabledKeywordNameList)
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{
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m_AddBlackboardItemMenu.AddDisabledItem(new GUIContent($"Keyword/{disabledKeywordName}"));
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}
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if (ViewModel.defaultDropdownNameToAdd != null)
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{
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string defaultDropdownName = ViewModel.defaultDropdownNameToAdd.Item1;
|
|
AddShaderInputAction addAction = ViewModel.defaultDropdownNameToAdd.Item2 as AddShaderInputAction;
|
|
addAction.categoryToAddItemToGuid = selectedCategoryGuid;
|
|
m_AddBlackboardItemMenu.AddItem(new GUIContent($"{defaultDropdownName}"), false, () => ViewModel.requestModelChangeAction(addAction));
|
|
}
|
|
|
|
foreach (string disabledDropdownName in ViewModel.disabledDropdownNameList)
|
|
{
|
|
m_AddBlackboardItemMenu.AddDisabledItem(new GUIContent(disabledDropdownName));
|
|
}
|
|
}
|
|
|
|
void ShowAddPropertyMenu()
|
|
{
|
|
m_AddBlackboardItemMenu.ShowAsContext();
|
|
}
|
|
|
|
void OnMouseUpEvent(MouseUpEvent evt)
|
|
{
|
|
this.HideScrollBoundaryRegions();
|
|
}
|
|
|
|
void OnMouseDownEvent(MouseDownEvent evt)
|
|
{
|
|
if (evt.clickCount == 2 && evt.button == (int)MouseButton.LeftMouse)
|
|
{
|
|
StartEditingPath();
|
|
evt.StopPropagation();
|
|
}
|
|
}
|
|
|
|
void StartEditingPath()
|
|
{
|
|
m_SubTitleLabel.visible = false;
|
|
m_PathLabelTextField.visible = true;
|
|
m_PathLabelTextField.value = m_SubTitleLabel.text;
|
|
m_PathLabelTextField.Q("unity-text-input").Focus();
|
|
m_PathLabelTextField.SelectAll();
|
|
}
|
|
|
|
void OnPathTextFieldKeyPressed(KeyDownEvent evt)
|
|
{
|
|
switch (evt.keyCode)
|
|
{
|
|
case KeyCode.Escape:
|
|
m_EditPathCancelled = true;
|
|
m_PathLabelTextField.Q("unity-text-input").Blur();
|
|
break;
|
|
case KeyCode.Return:
|
|
case KeyCode.KeypadEnter:
|
|
m_PathLabelTextField.Q("unity-text-input").Blur();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnEditPathTextFinished()
|
|
{
|
|
m_SubTitleLabel.visible = true;
|
|
m_PathLabelTextField.visible = false;
|
|
|
|
var newPath = m_PathLabelTextField.text;
|
|
if (!m_EditPathCancelled && (newPath != m_SubTitleLabel.text))
|
|
{
|
|
newPath = BlackboardUtils.SanitizePath(newPath);
|
|
}
|
|
|
|
// Request graph path change action
|
|
var pathChangeAction = new ChangeGraphPathAction();
|
|
pathChangeAction.NewGraphPath = newPath;
|
|
ViewModel.requestModelChangeAction(pathChangeAction);
|
|
|
|
m_SubTitleLabel.text = BlackboardUtils.FormatPath(newPath);
|
|
m_EditPathCancelled = false;
|
|
}
|
|
|
|
public override void Dispose()
|
|
{
|
|
m_PathLabelTextField.Q("unity-text-input").UnregisterCallback<FocusOutEvent>(e => { OnEditPathTextFinished(); }, TrickleDown.TrickleDown);
|
|
m_PathLabelTextField.Q("unity-text-input").UnregisterCallback<KeyDownEvent>(OnPathTextFieldKeyPressed, TrickleDown.TrickleDown);
|
|
UnregisterCallback<MouseUpEvent>(OnMouseUpEvent);
|
|
UnregisterCallback<DragExitedEvent>(OnDragExitedEvent);
|
|
UnregisterCallback<DragUpdatedEvent>(OnDragUpdatedEvent);
|
|
UnregisterCallback<DragPerformEvent>(OnDragPerformEvent);
|
|
UnregisterCallback<DragLeaveEvent>(OnDragLeaveEvent);
|
|
UnregisterCallback<DragExitedEvent>(OnDragExitedEvent);
|
|
UnregisterCallback<MouseEnterEvent>(OnMouseEnterEvent);
|
|
m_ScrollBoundaryTop.UnregisterCallback<MouseEnterEvent>(ScrollRegionTopEnter);
|
|
m_ScrollBoundaryTop.UnregisterCallback<DragUpdatedEvent>(OnFieldDragUpdate);
|
|
m_ScrollBoundaryTop.UnregisterCallback<MouseLeaveEvent>(ScrollRegionTopLeave);
|
|
m_ScrollBoundaryBottom.UnregisterCallback<MouseEnterEvent>(ScrollRegionBottomEnter);
|
|
m_ScrollBoundaryBottom.UnregisterCallback<DragUpdatedEvent>(OnFieldDragUpdate);
|
|
m_ScrollBoundaryBottom.UnregisterCallback<MouseLeaveEvent>(ScrollRegionBottomLeave);
|
|
|
|
m_BlackboardCategories.Clear();
|
|
m_ViewModel = null;
|
|
m_DragIndicator = null;
|
|
m_Controller = null;
|
|
m_AddBlackboardItemMenu = null;
|
|
addItemRequested = null;
|
|
m_BottomResizer = null;
|
|
m_ScrollBoundaryBottom = null;
|
|
m_ScrollBoundaryTop = null;
|
|
m_PathLabelTextField = null;
|
|
}
|
|
}
|
|
}
|