UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireTangent.cs
2024-10-27 10:53:47 +03:00

20 lines
605 B
C#

using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireTangent
{
NeededCoordinateSpace RequiresTangent(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireTangentExtensions
{
public static NeededCoordinateSpace RequiresTangent(this MaterialSlot slot)
{
var mayRequireTangent = slot as IMayRequireTangent;
return mayRequireTangent != null ? mayRequireTangent.RequiresTangent() : NeededCoordinateSpace.None;
}
}
}