UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/EditorBinding/PortLabelAttribute.cs
2024-10-27 10:53:47 +03:00

17 lines
418 B
C#

using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
public class PortLabelAttribute : Attribute
{
public PortLabelAttribute(string label)
{
this.label = label;
}
public string label { get; private set; }
public bool hidden { get; set; }
}
}