UnityGame/Library/PackageCache/com.unity.ugui/Runtime/TMP/TMP_ScrollbarEventHandler.cs
2024-10-27 10:53:47 +03:00

32 lines
713 B
C#

using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using System;
namespace TMPro
{
public class TMP_ScrollbarEventHandler : MonoBehaviour, IPointerClickHandler, ISelectHandler, IDeselectHandler
{
public bool isSelected;
public void OnPointerClick(PointerEventData eventData)
{
Debug.Log("Scrollbar click...");
}
public void OnSelect(BaseEventData eventData)
{
Debug.Log("Scrollbar selected");
isSelected = true;
}
public void OnDeselect(BaseEventData eventData)
{
Debug.Log("Scrollbar De-Selected");
isSelected = false;
}
}
}