21 lines
546 B
C#
21 lines
546 B
C#
using System.Collections.Generic;
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using JetBrains.Annotations;
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using UnityEditor.Timeline.Actions;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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[UsedImplicitly]
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class CopyMarkersToClipboard : MarkerAction
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{
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public override ActionValidity Validate(IEnumerable<IMarker> markers) => ActionValidity.Valid;
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public override bool Execute(IEnumerable<IMarker> markers)
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{
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TimelineEditor.clipboard.CopyItems(markers.ToItems());
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return true;
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}
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}
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}
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