UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Generation/Enumerations/KeywordDefinition.cs
2024-10-27 10:53:47 +03:00

11 lines
365 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum KeywordDefinition
{
ShaderFeature, // adds #pragma shaderfeature for the keyword
MultiCompile, // adds #pragma multicompile for the keyword
Predefined // does not add ShaderFeature or MultiCompile pragmas, and is forced to be !exposed
}
}