UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Data/Legacy/ShaderInput0.cs
2024-10-27 10:53:47 +03:00

11 lines
154 B
C#

using System;
namespace UnityEditor.ShaderGraph.Legacy
{
[Serializable]
class ShaderInput0
{
public SerializableGuid m_Guid;
}
}