UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireBitangent.cs
2024-10-27 10:53:47 +03:00

20 lines
623 B
C#

using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireBitangent
{
NeededCoordinateSpace RequiresBitangent(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireBitangentExtensions
{
public static NeededCoordinateSpace RequiresBitangent(this MaterialSlot slot)
{
var mayRequireBitangent = slot as IMayRequireBitangent;
return mayRequireBitangent != null ? mayRequireBitangent.RequiresBitangent() : NeededCoordinateSpace.None;
}
}
}