UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Shaders/PostProcessing/BokehDepthOfField.shader.meta
2024-10-27 10:53:47 +03:00

10 lines
204 B
Plaintext

fileFormatVersion: 2
guid: 2aed67ad60045d54ba3a00c91e2d2631
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant: