UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Materials
2024-10-27 10:53:47 +03:00
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ArnoldStandardSurface Init commit 2024-10-27 10:53:47 +03:00
PhysicalMaterial3DsMax Init commit 2024-10-27 10:53:47 +03:00
ArnoldStandardSurface.meta Init commit 2024-10-27 10:53:47 +03:00
Decal.mat Init commit 2024-10-27 10:53:47 +03:00
Decal.mat.meta Init commit 2024-10-27 10:53:47 +03:00
FullscreenInvertColors.mat Init commit 2024-10-27 10:53:47 +03:00
FullscreenInvertColors.mat.meta Init commit 2024-10-27 10:53:47 +03:00
Lit.mat Init commit 2024-10-27 10:53:47 +03:00
Lit.mat.meta Init commit 2024-10-27 10:53:47 +03:00
ParticlesUnlit.mat Init commit 2024-10-27 10:53:47 +03:00
ParticlesUnlit.mat.meta Init commit 2024-10-27 10:53:47 +03:00
PhysicalMaterial3DsMax.meta Init commit 2024-10-27 10:53:47 +03:00
SimpleLit.mat Init commit 2024-10-27 10:53:47 +03:00
SimpleLit.mat.meta Init commit 2024-10-27 10:53:47 +03:00
SpatialMappingOcclusion.mat Init commit 2024-10-27 10:53:47 +03:00
SpatialMappingOcclusion.mat.meta Init commit 2024-10-27 10:53:47 +03:00
SpatialMappingWireframe.mat Init commit 2024-10-27 10:53:47 +03:00
SpatialMappingWireframe.mat.meta Init commit 2024-10-27 10:53:47 +03:00
Sprite-Lit-Default.mat Init commit 2024-10-27 10:53:47 +03:00
Sprite-Lit-Default.mat.meta Init commit 2024-10-27 10:53:47 +03:00
Sprite-Unlit-Default.mat Init commit 2024-10-27 10:53:47 +03:00
Sprite-Unlit-Default.mat.meta Init commit 2024-10-27 10:53:47 +03:00
SpriteMask-Default.mat Init commit 2024-10-27 10:53:47 +03:00
SpriteMask-Default.mat.meta Init commit 2024-10-27 10:53:47 +03:00
TerrainLit.mat Init commit 2024-10-27 10:53:47 +03:00
TerrainLit.mat.meta Init commit 2024-10-27 10:53:47 +03:00