133 lines
7.6 KiB
C#
133 lines
7.6 KiB
C#
using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using Unity.Multiplayer.Center.Common;
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using Unity.Multiplayer.Center.Questionnaire;
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namespace Unity.MultiplayerCenterTests
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{
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partial class RecommendationTests
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{
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public static IEnumerable<TestCaseData> AdventurePresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.NGO, PossibleSolution.DS, Preset.Adventure),
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new("4", PossibleSolution.NGO, PossibleSolution.DS, Preset.Adventure),
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new("8", PossibleSolution.NGO, PossibleSolution.DS, Preset.Adventure),
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new("16", PossibleSolution.NGO, PossibleSolution.DS, Preset.Adventure),
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new("64+", PossibleSolution.NGO, PossibleSolution.DS, Preset.Adventure),
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new("128", PossibleSolution.N4E, PossibleSolution.DS, Preset.Adventure)
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};
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public static IEnumerable<TestCaseData> SandboxPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.NGO, PossibleSolution.DA, Preset.Sandbox),
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new("4", PossibleSolution.NGO, PossibleSolution.DA, Preset.Sandbox),
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new("8", PossibleSolution.NGO, PossibleSolution.DA, Preset.Sandbox),
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new("16", PossibleSolution.NGO, PossibleSolution.DA, Preset.Sandbox),
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new("64+", PossibleSolution.NGO, PossibleSolution.DA, Preset.Sandbox),
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new("128", PossibleSolution.N4E, PossibleSolution.DS, Preset.Sandbox)
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};
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public static IEnumerable<TestCaseData> AsyncPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.Async),
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new("4", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.Async),
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new("8", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.Async),
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new("16", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.Async),
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new("64+", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.Async),
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new("128", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.Async)
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};
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public static IEnumerable<TestCaseData> TurnBasedPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.TurnBased),
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new("4", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.TurnBased),
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new("8", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.TurnBased),
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new("16", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.TurnBased),
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new("64+", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.TurnBased),
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new("128", PossibleSolution.NoNetcode, PossibleSolution.CloudCode, Preset.TurnBased)
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};
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public static IEnumerable<TestCaseData> FightingPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Fighting),
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new("4", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Fighting),
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new("8", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Fighting),
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new("16", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Fighting),
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new("64+", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Fighting),
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new("128", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Fighting)
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};
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public static IEnumerable<TestCaseData> RacingPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.N4E, PossibleSolution.DS, Preset.Racing),
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new("4", PossibleSolution.N4E, PossibleSolution.DS, Preset.Racing),
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new("8", PossibleSolution.N4E, PossibleSolution.DS, Preset.Racing),
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new("16", PossibleSolution.N4E, PossibleSolution.DS, Preset.Racing),
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new("64+", PossibleSolution.N4E, PossibleSolution.DS, Preset.Racing),
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new("128", PossibleSolution.N4E, PossibleSolution.DS, Preset.Racing)
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};
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public static IEnumerable<TestCaseData> RolePlayingPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.CustomNetcode, PossibleSolution.DS, Preset.RolePlaying),
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new("4", PossibleSolution.CustomNetcode, PossibleSolution.DS, Preset.RolePlaying),
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new("8", PossibleSolution.CustomNetcode, PossibleSolution.DS, Preset.RolePlaying),
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new("16", PossibleSolution.CustomNetcode, PossibleSolution.DS, Preset.RolePlaying),
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new("64+", PossibleSolution.CustomNetcode, PossibleSolution.DS, Preset.RolePlaying),
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new("128", PossibleSolution.CustomNetcode, PossibleSolution.DS, Preset.RolePlaying)
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};
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public static IEnumerable<TestCaseData> ShooterPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.N4E, PossibleSolution.DS, Preset.Shooter),
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new("4", PossibleSolution.N4E, PossibleSolution.DS, Preset.Shooter),
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new("8", PossibleSolution.N4E, PossibleSolution.DS, Preset.Shooter),
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new("16", PossibleSolution.N4E, PossibleSolution.DS, Preset.Shooter),
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new("64+", PossibleSolution.N4E, PossibleSolution.DS, Preset.Shooter),
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new("128", PossibleSolution.N4E, PossibleSolution.DS, Preset.Shooter)
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};
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public static IEnumerable<TestCaseData> SimulationPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.NGO, PossibleSolution.DA, Preset.Simulation),
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new("4", PossibleSolution.NGO, PossibleSolution.DA, Preset.Simulation),
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new("8", PossibleSolution.NGO, PossibleSolution.DA, Preset.Simulation),
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new("16", PossibleSolution.NGO, PossibleSolution.DA, Preset.Simulation),
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new("64+", PossibleSolution.NGO, PossibleSolution.DA, Preset.Simulation),
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new("128", PossibleSolution.N4E, PossibleSolution.DS, Preset.Simulation)
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};
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public static IEnumerable<TestCaseData> StrategyPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Strategy),
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new("4", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Strategy),
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new("8", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Strategy),
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new("16", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Strategy),
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new("64+", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Strategy),
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new("128", PossibleSolution.CustomNetcode, PossibleSolution.LS, Preset.Strategy)
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};
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public static IEnumerable<TestCaseData> SportPresetCases
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=> new TestCaseData[]
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{
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new("2", PossibleSolution.N4E, PossibleSolution.DS, Preset.Sports),
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new("4", PossibleSolution.N4E, PossibleSolution.DS, Preset.Sports),
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new("8", PossibleSolution.N4E, PossibleSolution.DS, Preset.Sports),
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new("16", PossibleSolution.N4E, PossibleSolution.DS, Preset.Sports),
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new("64+", PossibleSolution.N4E, PossibleSolution.DS, Preset.Sports),
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new("128", PossibleSolution.N4E, PossibleSolution.DS, Preset.Sports)
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};
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}
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}
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