UnityGame/Library/PackageCache/com.unity.collections/Unity.Collections.PerformanceTests/RingQueuePerformanceTests.cs
2024-10-27 10:53:47 +03:00

247 lines
8.8 KiB
C#

using NUnit.Framework;
using UnityEngine;
using Unity.Collections.LowLevel.Unsafe;
using Unity.PerformanceTesting;
using Unity.PerformanceTesting.Benchmark;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Unity.Collections.PerformanceTests
{
static class RingQueueUtil
{
static public void AllocInt(ref NativeRingQueue<int> container, int capacity, bool addValues)
{
if (capacity >= 0)
{
Random.InitState(0);
container = new NativeRingQueue<int>(capacity, Allocator.Persistent);
if (addValues)
{
for (int i = 0; i < capacity; i++)
container.Enqueue(i);
}
}
else
container.Dispose();
}
static public void AllocInt(ref UnsafeRingQueue<int> container, int capacity, bool addValues)
{
if (capacity >= 0)
{
Random.InitState(0);
container = new UnsafeRingQueue<int>(capacity, Allocator.Persistent);
if (addValues)
{
for (int i = 0; i < capacity; i++)
container.Enqueue(i);
}
}
else
container.Dispose();
}
static public object AllocBclContainer(int capacity, bool addValues)
{
if (capacity < 0)
return null;
Random.InitState(0);
var bclContainer = new System.Collections.Generic.Queue<int>(capacity);
if (addValues)
{
for (int i = 0; i < capacity; i++)
bclContainer.Enqueue(i);
}
return bclContainer;
}
static public void CreateRandomValues(int capacity, ref UnsafeList<int> values)
{
if (capacity >= 0)
{
values = new UnsafeList<int>(capacity, Allocator.Persistent);
Random.InitState(0);
for (int i = 0; i < capacity; i++)
{
int randKey = Random.Range(0, capacity);
values.Add(randKey);
}
}
else
values.Dispose();
}
}
struct RingQueueIsEmpty100k : IBenchmarkContainer
{
const int kIterations = 100_000;
NativeRingQueue<int> nativeContainer;
UnsafeRingQueue<int> unsafeContainer;
public void AllocNativeContainer(int capacity) => RingQueueUtil.AllocInt(ref nativeContainer, capacity, true);
public void AllocUnsafeContainer(int capacity) => RingQueueUtil.AllocInt(ref unsafeContainer, capacity, true);
public object AllocBclContainer(int capacity) => RingQueueUtil.AllocBclContainer(capacity, true);
[MethodImpl(MethodImplOptions.NoOptimization)]
public void MeasureNativeContainer()
{
for (int i = 0; i < kIterations; i++)
_ = nativeContainer.IsEmpty;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
public void MeasureUnsafeContainer()
{
for (int i = 0; i < kIterations; i++)
_ = unsafeContainer.IsEmpty;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
public void MeasureBclContainer(object container)
{
var bclContainer = (System.Collections.Generic.Queue<int>)container;
for (int i = 0; i < kIterations; i++)
_ = bclContainer.Count == 0;
}
}
struct RingQueueCount100k : IBenchmarkContainer
{
const int kIterations = 100_000;
NativeRingQueue<int> nativeContainer;
UnsafeRingQueue<int> unsafeContainer;
public void AllocNativeContainer(int capacity) => RingQueueUtil.AllocInt(ref nativeContainer, capacity, true);
public void AllocUnsafeContainer(int capacity) => RingQueueUtil.AllocInt(ref unsafeContainer, capacity, true);
public object AllocBclContainer(int capacity) => RingQueueUtil.AllocBclContainer(capacity, true);
[MethodImpl(MethodImplOptions.NoOptimization)]
public void MeasureNativeContainer()
{
for (int i = 0; i < kIterations; i++)
_ = nativeContainer.Length;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
public void MeasureUnsafeContainer()
{
for (int i = 0; i < kIterations; i++)
_ = unsafeContainer.Length;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
public void MeasureBclContainer(object container)
{
var bclContainer = (System.Collections.Generic.Queue<int>)container;
for (int i = 0; i < kIterations; i++)
_ = bclContainer.Count;
}
}
struct RingQueueEnqueue : IBenchmarkContainer
{
int capacity;
NativeRingQueue<int> nativeContainer;
UnsafeRingQueue<int> unsafeContainer;
void IBenchmarkContainer.SetParams(int capacity, params int[] args) => this.capacity = capacity;
public void AllocNativeContainer(int capacity) => RingQueueUtil.AllocInt(ref nativeContainer, capacity, false);
public void AllocUnsafeContainer(int capacity) => RingQueueUtil.AllocInt(ref unsafeContainer, capacity, false);
public object AllocBclContainer(int capacity) => RingQueueUtil.AllocBclContainer(capacity, false);
public void MeasureNativeContainer()
{
for (int i = 0; i < capacity; i++)
nativeContainer.Enqueue(i);
}
public void MeasureUnsafeContainer()
{
for (int i = 0; i < capacity; i++)
unsafeContainer.Enqueue(i);
}
public void MeasureBclContainer(object container)
{
var bclContainer = (System.Collections.Generic.Queue<int>)container;
for (int i = 0; i < capacity; i++)
bclContainer.Enqueue(i);
}
}
struct RingQueueDequeue : IBenchmarkContainer
{
int capacity;
NativeRingQueue<int> nativeContainer;
UnsafeRingQueue<int> unsafeContainer;
void IBenchmarkContainer.SetParams(int capacity, params int[] args) => this.capacity = capacity;
public void AllocNativeContainer(int capacity) => RingQueueUtil.AllocInt(ref nativeContainer, capacity, true);
public void AllocUnsafeContainer(int capacity) => RingQueueUtil.AllocInt(ref unsafeContainer, capacity, true);
public object AllocBclContainer(int capacity) => RingQueueUtil.AllocBclContainer(capacity, true);
public void MeasureNativeContainer()
{
int keep = 0;
for (int i = 0; i < capacity; i++)
Volatile.Write(ref keep, nativeContainer.Dequeue());
}
public void MeasureUnsafeContainer()
{
int keep = 0;
for (int i = 0; i < capacity; i++)
Volatile.Write(ref keep, unsafeContainer.Dequeue());
}
public void MeasureBclContainer(object container)
{
int keep = 0;
var bclContainer = (System.Collections.Generic.Queue<int>)container;
for (int i = 0; i < capacity; i++)
Volatile.Write(ref keep, bclContainer.Dequeue());
}
}
[Benchmark(typeof(BenchmarkContainerType))]
[BenchmarkNameOverride(BenchmarkContainerConfig.BCL, "Queue")]
class RingQueue
{
#if UNITY_EDITOR
[UnityEditor.MenuItem(BenchmarkContainerConfig.kMenuItemIndividual + nameof(RingQueue))]
static void RunIndividual()
=> BenchmarkContainerConfig.RunBenchmark(typeof(RingQueue));
#endif
[Test, Performance]
[Category("Performance")]
public unsafe void IsEmpty_x_100k(
[Values(0, 100)] int capacity,
[Values] BenchmarkContainerType type)
{
BenchmarkContainerRunner<RingQueueIsEmpty100k>.Run(capacity, type);
}
[Test, Performance]
[Category("Performance")]
public unsafe void Count_x_100k(
[Values(0, 100)] int capacity,
[Values] BenchmarkContainerType type)
{
BenchmarkContainerRunner<RingQueueCount100k>.Run(capacity, type);
}
[Test, Performance]
[Category("Performance")]
public unsafe void Enqueue(
[Values(10000, 100000, 1000000)] int insertions,
[Values] BenchmarkContainerType type)
{
BenchmarkContainerRunner<RingQueueEnqueue>.Run(insertions, type);
}
[Test, Performance]
[Category("Performance")]
public unsafe void Dequeue(
[Values(10000, 100000, 1000000)] int insertions,
[Values] BenchmarkContainerType type)
{
BenchmarkContainerRunner<RingQueueDequeue>.Run(insertions, type);
}
}
}