UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/EditorBinding/PortLabelHiddenAttribute.cs
2024-10-27 10:53:47 +03:00

9 lines
228 B
C#

using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
public class PortLabelHiddenAttribute : Attribute
{ }
}