UnityGame/Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.State/States/AnyStateWidget.cs
2024-10-27 10:53:47 +03:00

19 lines
518 B
C#

namespace Unity.VisualScripting
{
[Widget(typeof(AnyState))]
public class AnyStateWidget : StateWidget<AnyState>
{
public AnyStateWidget(StateCanvas canvas, AnyState state) : base(canvas, state) { }
protected override NodeColorMix color => NodeColorMix.TealReadable;
protected override string summary => null;
public override bool canToggleStart => false;
public override bool canForceEnter => false;
public override bool canForceExit => false;
}
}