UnityGame/Library/PackageCache/com.unity.timeline/Editor/Animation/BindingSelector.cs
2024-10-27 10:53:47 +03:00

183 lines
5.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.IMGUI.Controls;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
class BindingSelector
{
TreeViewController m_TreeView;
private BindingTreeViewGUI m_TreeViewGUI;
public TreeViewController treeViewController
{
get { return m_TreeView; }
}
TreeViewState m_TrackGlobalTreeViewState;
TreeViewState m_TreeViewState;
BindingTreeViewDataSource m_TreeViewDataSource;
CurveDataSource m_CurveDataSource;
TimelineWindow m_Window;
CurveEditor m_CurveEditor;
ReorderableList m_DopeLines;
string[] m_StringList = { };
int[] m_Selection;
bool m_PartOfSelection;
public BindingSelector(EditorWindow window, CurveEditor curveEditor, TreeViewState trackGlobalTreeViewState)
{
m_Window = window as TimelineWindow;
m_CurveEditor = curveEditor;
m_TrackGlobalTreeViewState = trackGlobalTreeViewState;
m_DopeLines = new ReorderableList(m_StringList, typeof(string), false, false, false, false);
m_DopeLines.drawElementBackgroundCallback = null;
m_DopeLines.showDefaultBackground = false;
m_DopeLines.index = 0;
m_DopeLines.headerHeight = 0;
m_DopeLines.elementHeight = 20;
m_DopeLines.draggable = false;
}
public void OnGUI(Rect targetRect)
{
if (m_TreeView == null)
return;
m_TreeView.OnEvent();
m_TreeViewGUI.parentWidth = targetRect.width;
m_TreeView.OnGUI(targetRect, GUIUtility.GetControlID(FocusType.Passive));
}
public void InitIfNeeded(Rect rect, CurveDataSource dataSource, bool isNewSelection)
{
if (Event.current.type != EventType.Layout)
return;
m_CurveDataSource = dataSource;
var clip = dataSource.animationClip;
List<EditorCurveBinding> allBindings = new List<EditorCurveBinding>();
allBindings.Add(new EditorCurveBinding { propertyName = "Summary" });
if (clip != null)
allBindings.AddRange(AnimationUtility.GetCurveBindings(clip));
m_DopeLines.list = allBindings.ToArray();
if (m_TreeViewState != null)
{
if (isNewSelection)
RefreshAll();
return;
}
m_TreeViewState = m_TrackGlobalTreeViewState != null ? m_TrackGlobalTreeViewState : new TreeViewState();
m_TreeView = new TreeViewController(m_Window, m_TreeViewState)
{
useExpansionAnimation = false,
deselectOnUnhandledMouseDown = true
};
m_TreeView.selectionChangedCallback += OnItemSelectionChanged;
m_TreeViewDataSource = new BindingTreeViewDataSource(m_TreeView, clip, m_CurveDataSource);
m_TreeViewGUI = new BindingTreeViewGUI(m_TreeView);
m_TreeView.Init(rect, m_TreeViewDataSource, m_TreeViewGUI, null);
m_TreeViewDataSource.UpdateData();
RefreshSelection();
}
void OnItemSelectionChanged(int[] selection)
{
RefreshSelection(selection);
}
void RefreshAll()
{
RefreshTree();
RefreshSelection();
}
void RefreshSelection()
{
RefreshSelection(m_TreeViewState.selectedIDs != null ? m_TreeViewState.selectedIDs.ToArray() : null);
}
void RefreshSelection(int[] selection)
{
if (selection == null || selection.Length == 0)
{
// select all.
if (m_TreeViewDataSource.GetRows().Count > 0)
{
m_Selection = m_TreeViewDataSource.GetRows().Select(r => r.id).ToArray();
}
}
else
{
m_Selection = selection;
}
RefreshCurves();
}
public void RefreshCurves()
{
if (m_CurveDataSource == null || m_Selection == null)
return;
var bindings = new HashSet<EditorCurveBinding>(AnimationPreviewUtilities.EditorCurveBindingComparer.Instance);
foreach (int s in m_Selection)
{
var item = (CurveTreeViewNode)m_TreeView.FindItem(s);
if (item != null && item.bindings != null)
bindings.UnionWith(item.bindings);
}
var wrappers = m_CurveDataSource.GenerateWrappers(bindings);
m_CurveEditor.animationCurves = wrappers.ToArray();
}
public void RefreshTree()
{
if (m_TreeViewDataSource == null)
return;
if (m_Selection == null)
m_Selection = new int[0];
// get the names of the previous items
var selected = m_Selection.Select(x => m_TreeViewDataSource.FindItem(x)).Where(t => t != null).Select(c => c.displayName).ToArray();
// update the source
m_TreeViewDataSource.UpdateData();
// find the same items
var reselected = m_TreeViewDataSource.GetRows().Where(x => selected.Contains(x.displayName)).Select(x => x.id).ToArray();
if (!reselected.Any())
{
if (m_TreeViewDataSource.GetRows().Count > 0)
{
reselected = new[] { m_TreeViewDataSource.GetItem(0).id };
}
}
// update the selection
OnItemSelectionChanged(reselected);
}
internal virtual bool IsRenamingNodeAllowed(TreeViewItem node)
{
return false;
}
}
}